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Are Gognards killing D&D?
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<blockquote data-quote="Ifurita'sFan" data-source="post: 3929280" data-attributes="member: 57656"><p>Wow... </p><p>What I got out of this post</p><p>Grognard are nothing but bashers</p><p>Grognards aren't REAL fans of the game</p><p>Grognards are bitter</p><p>Grognards are detrimental to the hobby. </p><p>Grognards are black holes to the game and should just shut up. </p><p></p><p>Wow... no wonder the Mods are getting pissed off with flamebaiting going on like this. </p><p></p><p>Oh, and Dancey said NOTHING about blackholes, so please... </p><p></p><p>The facts are summed up in a very simple sentence. </p><p>"All marketing and sales activity in a hobby gaming genre eventually contributes to the overall success of the market share leader in that genre."</p><p></p><p>Meaning that if everyone knows your rules and plays by them... then you're going to stay #1. But just like the old "which came first the chicken or the egg" argument...That means you NEED a support network of gamers who are established to stay #1 and who know the rules of your game. You don't stay #1 without the network of vet gamers, and you need vet gamers to stay #1. </p><p></p><p>The corollary to that is that if you alienate too big a part of that veteran base (if you alienate more old gamers than new gamers with equal fiscal assets to replace them) or change the rules to the game too much... you will diminish or no longer have a support network of gamers who do know your rules set to keep you #1... and thus become vulnerable.</p></blockquote><p></p>
[QUOTE="Ifurita'sFan, post: 3929280, member: 57656"] Wow... What I got out of this post Grognard are nothing but bashers Grognards aren't REAL fans of the game Grognards are bitter Grognards are detrimental to the hobby. Grognards are black holes to the game and should just shut up. Wow... no wonder the Mods are getting pissed off with flamebaiting going on like this. Oh, and Dancey said NOTHING about blackholes, so please... The facts are summed up in a very simple sentence. "All marketing and sales activity in a hobby gaming genre eventually contributes to the overall success of the market share leader in that genre." Meaning that if everyone knows your rules and plays by them... then you're going to stay #1. But just like the old "which came first the chicken or the egg" argument...That means you NEED a support network of gamers who are established to stay #1 and who know the rules of your game. You don't stay #1 without the network of vet gamers, and you need vet gamers to stay #1. The corollary to that is that if you alienate too big a part of that veteran base (if you alienate more old gamers than new gamers with equal fiscal assets to replace them) or change the rules to the game too much... you will diminish or no longer have a support network of gamers who do know your rules set to keep you #1... and thus become vulnerable. [/QUOTE]
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Are Gognards killing D&D?
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