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Are half-races an essential option in D&D?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 3016756" data-attributes="member: 19675"><p>Essential? Nope.</p><p></p><p>Most of my past campaigns have allowed them.</p><p></p><p>However, I'm leaning towards eliminating them. (The campaign I'm currently designing will not have them, but not for the reasons enumerated below.)</p><p></p><p><Insert the bulk of fusangite's post here.></p><p></p><p>Still, I (and others) DO like the concept of miscegenation of races in the context of remote ancestry...it IS a common fantasy trope. Hercules was half god, half mortal- the original Minotaur was the offspring of a snow-white bull sent by Poseidon (for sacrifice) and Pasiphaë, wife of King Minos, accursed with an unnatural affection. That's plenty of inspiration for a PC who had storm-giant blood in his ancestry, and is consequently larger than normal for his species...but it is impossible to do such today short of a wish. And not enough wishes exist to make a half-race viable...only repeated rejuvinations of bloodlines.</p><p></p><p>The difference? In the latter case, the miscegenation happened long ago, in a time when certain powerful magics made unions of dissimilar species viable, and on a larger scale. Such secrets are now lost.</p><p></p><p>As a result, I'm planning on "replacing" half-races with Bloodline feats, such as those you'd find in <em>DCv1</em> or <em>UA.</em> The one problem with THAT is that there are a fair number of "bloodline" feats out there, with a variety of different mechanics behind them. If I go this route, I'll have to do some weeding or reclassifying them somehow.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 3016756, member: 19675"] Essential? Nope. Most of my past campaigns have allowed them. However, I'm leaning towards eliminating them. (The campaign I'm currently designing will not have them, but not for the reasons enumerated below.) <Insert the bulk of fusangite's post here.> Still, I (and others) DO like the concept of miscegenation of races in the context of remote ancestry...it IS a common fantasy trope. Hercules was half god, half mortal- the original Minotaur was the offspring of a snow-white bull sent by Poseidon (for sacrifice) and Pasiphaë, wife of King Minos, accursed with an unnatural affection. That's plenty of inspiration for a PC who had storm-giant blood in his ancestry, and is consequently larger than normal for his species...but it is impossible to do such today short of a wish. And not enough wishes exist to make a half-race viable...only repeated rejuvinations of bloodlines. The difference? In the latter case, the miscegenation happened long ago, in a time when certain powerful magics made unions of dissimilar species viable, and on a larger scale. Such secrets are now lost. As a result, I'm planning on "replacing" half-races with Bloodline feats, such as those you'd find in [I]DCv1[/I] or [I]UA.[/I] The one problem with THAT is that there are a fair number of "bloodline" feats out there, with a variety of different mechanics behind them. If I go this route, I'll have to do some weeding or reclassifying them somehow. [/QUOTE]
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