Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Are Hit Points Meat? (Redux): D&D Co-Creator Saw Hit Points Very Differently
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 8436216" data-attributes="member: 29398"><p>There's some interesting thoughts here. Thanks for this.</p><p></p><p>Wounds = constitution IMO perhaps gives too many WP. Maybe half-con.? In our system, at roll-up you roll a small die (d4 to d6, depending on species; Humans are a d5) with your Con providing a "floor" (e.g. with average Con a 1 on any die size here becomes a 2; with high Con a 1 or 2 becomes a 3); and that's your Body Point total, pretty much locked in for life. Fatigue Points are the ones you get by levelling; thus a 1st-level character has a few BP plus the normal amount of FP, and note these extra few hit points haven't reduced low-level lethality in the slightest! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>We have death at -10 and the 0 to -9 range are also all BP.</p><p></p><p>A typical commoner has the usual BP as its hit points but often that's it, some lucky ones have 1-2 FP as well. (this is a really nice side effect of the BP-FP system that covers a rather gaping hole in 1e, it explains how commoners can sometimes take a hit from something and not immediately drop dead but also quite realistically implies that such a hit always does full-meat damage)</p><p></p><p>The big deal with BP is that once lost they are much harder to rest back naturally and cure spells are less effective (i.e. use a smaller die) at healing them.</p><p></p><p>One idea I just had for falling: maybe for every 20' you fall 10% of the rolled damage goes to wounds? (which neatly means that at 200' - the height at which fall damage maxes out - all the damage goes straight to wounds; and falling suddenly becomes much more (realistically) dangerous!)</p><p></p><p>I think this overly guts poison, on first reading.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8436216, member: 29398"] There's some interesting thoughts here. Thanks for this. Wounds = constitution IMO perhaps gives too many WP. Maybe half-con.? In our system, at roll-up you roll a small die (d4 to d6, depending on species; Humans are a d5) with your Con providing a "floor" (e.g. with average Con a 1 on any die size here becomes a 2; with high Con a 1 or 2 becomes a 3); and that's your Body Point total, pretty much locked in for life. Fatigue Points are the ones you get by levelling; thus a 1st-level character has a few BP plus the normal amount of FP, and note these extra few hit points haven't reduced low-level lethality in the slightest! :) We have death at -10 and the 0 to -9 range are also all BP. A typical commoner has the usual BP as its hit points but often that's it, some lucky ones have 1-2 FP as well. (this is a really nice side effect of the BP-FP system that covers a rather gaping hole in 1e, it explains how commoners can sometimes take a hit from something and not immediately drop dead but also quite realistically implies that such a hit always does full-meat damage) The big deal with BP is that once lost they are much harder to rest back naturally and cure spells are less effective (i.e. use a smaller die) at healing them. One idea I just had for falling: maybe for every 20' you fall 10% of the rolled damage goes to wounds? (which neatly means that at 200' - the height at which fall damage maxes out - all the damage goes straight to wounds; and falling suddenly becomes much more (realistically) dangerous!) I think this overly guts poison, on first reading. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Are Hit Points Meat? (Redux): D&D Co-Creator Saw Hit Points Very Differently
Top