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Are Hit Points Meat? (Redux): D&D Co-Creator Saw Hit Points Very Differently
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<blockquote data-quote="Neonchameleon" data-source="post: 8437115" data-attributes="member: 87792"><p>4e first level is about the equivalent of 3rd level in other editions, yes. And third level fighters are beefy as hell compared to first level commoners in any edition.</p><p></p><p>Oddly enough the 4e paradigm is a middle ground. If you take a few level appropriate hits you go down and are temporarily incapacitated but can be stabilised and recover with a few minutes or some significant outside help. The extreme is the oD&D/AD&D paradigm when you're fine until you're not.</p><p></p><p>The main exploration method got left behind basically with DL1. The "gather mob handed with a dozen or so henchmen" game wasn't the default even at the end of Gygax's tenure at TSR. And it's not a coincidence that a smart 3.0 wizard could have three spells per day at level 1 when the oD&D wizard started with one.</p><p></p><p>That said I normally start my 5e campaigns at level 0 and have the characters make an in character choice in the first adventure to find out what their class will be. 4e that would be a lot harder. I felt a lot less able to do this in 3.X because it included things like ages for starting characters so you must have been studying as a wizard's apprentice to become a wizard.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 8437115, member: 87792"] 4e first level is about the equivalent of 3rd level in other editions, yes. And third level fighters are beefy as hell compared to first level commoners in any edition. Oddly enough the 4e paradigm is a middle ground. If you take a few level appropriate hits you go down and are temporarily incapacitated but can be stabilised and recover with a few minutes or some significant outside help. The extreme is the oD&D/AD&D paradigm when you're fine until you're not. The main exploration method got left behind basically with DL1. The "gather mob handed with a dozen or so henchmen" game wasn't the default even at the end of Gygax's tenure at TSR. And it's not a coincidence that a smart 3.0 wizard could have three spells per day at level 1 when the oD&D wizard started with one. That said I normally start my 5e campaigns at level 0 and have the characters make an in character choice in the first adventure to find out what their class will be. 4e that would be a lot harder. I felt a lot less able to do this in 3.X because it included things like ages for starting characters so you must have been studying as a wizard's apprentice to become a wizard. [/QUOTE]
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Are Hit Points Meat? (Redux): D&D Co-Creator Saw Hit Points Very Differently
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