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General Tabletop Discussion
*Pathfinder & Starfinder
Are HPs Worth the Realism?
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<blockquote data-quote="Deus Ex Machina" data-source="post: 3685921" data-attributes="member: 54010"><p>I've also toyed with the idea of injury progression before. </p><p></p><p>Global appeal and simplicity are some of D&Ds great strengths, though it would be great to intro <em>just a little more</em> realism sometimes. You just have to be careful that you don't over-step the line between realism and making a game that only accountants can enjoy.</p><p></p><p>Still, it seems a little silly to me that there are absolutely no ill-effects whatsoever to a character who loses practically all of their HP, but is still in positive territory.</p><p></p><p>Something that may work, without having too much of a negative impact is introducing injury conditions based on health, using Full, 3/4, 1/2, 1/4 and 0 HP. </p><p></p><p>For example, if a character has 100 HP, they receive:</p><p></p><p>No Penalty above 75 HP.</p><p>-1 Penalty to all actions when on 75 HP or less (3/4 health).</p><p>-2 Penalty to all actions when on 50 HP or less (1/2 health).</p><p>-4 Penalty to all actions when on 25 HP or less (1/4 health).</p><p>Unconsciousness when on 0 or below.</p></blockquote><p></p>
[QUOTE="Deus Ex Machina, post: 3685921, member: 54010"] I've also toyed with the idea of injury progression before. Global appeal and simplicity are some of D&Ds great strengths, though it would be great to intro [I]just a little more[/I] realism sometimes. You just have to be careful that you don't over-step the line between realism and making a game that only accountants can enjoy. Still, it seems a little silly to me that there are absolutely no ill-effects whatsoever to a character who loses practically all of their HP, but is still in positive territory. Something that may work, without having too much of a negative impact is introducing injury conditions based on health, using Full, 3/4, 1/2, 1/4 and 0 HP. For example, if a character has 100 HP, they receive: No Penalty above 75 HP. -1 Penalty to all actions when on 75 HP or less (3/4 health). -2 Penalty to all actions when on 50 HP or less (1/2 health). -4 Penalty to all actions when on 25 HP or less (1/4 health). Unconsciousness when on 0 or below. [/QUOTE]
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Are HPs Worth the Realism?
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