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Are humanoid mono-cultures being replaced with the Rule of Three?
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<blockquote data-quote="Marandahir" data-source="post: 8283671" data-attributes="member: 6803643"><p>I think there's still room for an evil empire or nation of evil trope. What this does is says that Udadrow is your nationality, NOT your ancestry. You're not beholden to the Udadrow's evil, and like Drizzt you can reject it. Drow are not a monolith of evil, but evil drow regimes exist. Just like there are evil dictators with evil followers in the real world, but the people who make up that nation are not by necessity evil, and they are almost certainly just one nation of a broader culture that is not specifically beholden to an evil regime. The difference here is that Elves live a LONG time, and the dictator is a Demon Goddess who lives forever. What does such a nation look like? </p><p></p><p>Or take it this way. The Dunmer are a xenophobic, slave-owning, god-hating cursed people who live in the volcanic wastelands, salted plains, and bitter coast swamplands of Morrowind. There are a lot of evil people among the Dunmer. The house leaderships are nigh-entirely corrupt and degenerate, as is their Tribunal Temple. But there are a lot of good people too. And that curse? It's because their kings attempted apotheosis and killed the loyal war-chief Nerevar, not because the people did anything particularly wrong. It's a Fisher Kingdom, and the people are cursed to bear the weight of the sins of the regime. But some things are changing. House Hlaalu, one of the most ardently pro-slavery regimes among the Dunmer, is also home to more egalitarian interests and there's the beginnings of a factional war between the slave mongers and the abolitionists. Without help from heroes, the House won't change. The Grandmaster is also the leader of the slave-owners. But when it does change, the Dunmer may change entirely. Slavery no longer exists in Morrowind, 200 years later, per conversations with Dunmer colonists of Solstheim in TES V. The god-kings died. The regime changed. </p><p></p><p>The Drow are not evil. What we have here are not 3 sub-subtypes. What we have here are 3 different regimes that rule over a Drow populace. The Udadrow is an evil empire. The Aevendrow and Lorendrow are not. This specifically refutes biology as destiny or dark skin = evil. It's saying that some people are bad and some people are good. Some rulers are bad and some are good. This is like saying that the City States of Athas have evil rulers. There's no need to make the Sorcerer-Kings less evil. The point is that they're evil, and liberating the people from them is a difficult but ultimately rewarding task. You might end up with chaos or other evil entities filling the (see The Mandalorian for what happens after Empires fall), but stopping the evil empire is not a bad thing. The other Drow nations show other models for the Drow to live by should Lolth be finally defeated.</p></blockquote><p></p>
[QUOTE="Marandahir, post: 8283671, member: 6803643"] I think there's still room for an evil empire or nation of evil trope. What this does is says that Udadrow is your nationality, NOT your ancestry. You're not beholden to the Udadrow's evil, and like Drizzt you can reject it. Drow are not a monolith of evil, but evil drow regimes exist. Just like there are evil dictators with evil followers in the real world, but the people who make up that nation are not by necessity evil, and they are almost certainly just one nation of a broader culture that is not specifically beholden to an evil regime. The difference here is that Elves live a LONG time, and the dictator is a Demon Goddess who lives forever. What does such a nation look like? Or take it this way. The Dunmer are a xenophobic, slave-owning, god-hating cursed people who live in the volcanic wastelands, salted plains, and bitter coast swamplands of Morrowind. There are a lot of evil people among the Dunmer. The house leaderships are nigh-entirely corrupt and degenerate, as is their Tribunal Temple. But there are a lot of good people too. And that curse? It's because their kings attempted apotheosis and killed the loyal war-chief Nerevar, not because the people did anything particularly wrong. It's a Fisher Kingdom, and the people are cursed to bear the weight of the sins of the regime. But some things are changing. House Hlaalu, one of the most ardently pro-slavery regimes among the Dunmer, is also home to more egalitarian interests and there's the beginnings of a factional war between the slave mongers and the abolitionists. Without help from heroes, the House won't change. The Grandmaster is also the leader of the slave-owners. But when it does change, the Dunmer may change entirely. Slavery no longer exists in Morrowind, 200 years later, per conversations with Dunmer colonists of Solstheim in TES V. The god-kings died. The regime changed. The Drow are not evil. What we have here are not 3 sub-subtypes. What we have here are 3 different regimes that rule over a Drow populace. The Udadrow is an evil empire. The Aevendrow and Lorendrow are not. This specifically refutes biology as destiny or dark skin = evil. It's saying that some people are bad and some people are good. Some rulers are bad and some are good. This is like saying that the City States of Athas have evil rulers. There's no need to make the Sorcerer-Kings less evil. The point is that they're evil, and liberating the people from them is a difficult but ultimately rewarding task. You might end up with chaos or other evil entities filling the (see The Mandalorian for what happens after Empires fall), but stopping the evil empire is not a bad thing. The other Drow nations show other models for the Drow to live by should Lolth be finally defeated. [/QUOTE]
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