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Are humanoid mono-cultures being replaced with the Rule of Three?
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<blockquote data-quote="Minigiant" data-source="post: 8284925" data-attributes="member: 63508"><p>Personally I like the idea of D&D colorizing their orcs and stealig ideas to split them up.</p><p></p><p>Green - Fightin' Orcs. Closer to warhammer orcs, green orc just build their whole society around strength and combat. Not all evil, just all ultraviolent. They can be a great ally if channeled to fight enemies or a nuisance if left alone. Still hate elves. Still hate farming.</p><p></p><p>Blue- Smart orcs. These orcs are the smarter orcs. More likely to produce orogs. Blue orc are smart but still violent. Again look at warhammer and see their Black orc and Hardboys. They aren't hobgoblins. The blue orc tribes are still savage despite their plate armor and well kept axes. Group tactics is still not and thing and organizing is iffy as each blue orc is smart enough to snatch their own prizes.</p><p></p><p>Brown- Basicially Warcraft orcs. Brutal yet civilized people with a on/off switch on savagery. This is where half orcs come from. Can play nice with races and nations they don't have grudges with. Might be spiritual. Won't raid you for food. Will have the best justification for fighting you.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8284925, member: 63508"] Personally I like the idea of D&D colorizing their orcs and stealig ideas to split them up. Green - Fightin' Orcs. Closer to warhammer orcs, green orc just build their whole society around strength and combat. Not all evil, just all ultraviolent. They can be a great ally if channeled to fight enemies or a nuisance if left alone. Still hate elves. Still hate farming. Blue- Smart orcs. These orcs are the smarter orcs. More likely to produce orogs. Blue orc are smart but still violent. Again look at warhammer and see their Black orc and Hardboys. They aren't hobgoblins. The blue orc tribes are still savage despite their plate armor and well kept axes. Group tactics is still not and thing and organizing is iffy as each blue orc is smart enough to snatch their own prizes. Brown- Basicially Warcraft orcs. Brutal yet civilized people with a on/off switch on savagery. This is where half orcs come from. Can play nice with races and nations they don't have grudges with. Might be spiritual. Won't raid you for food. Will have the best justification for fighting you. [/QUOTE]
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Are humanoid mono-cultures being replaced with the Rule of Three?
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