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General Tabletop Discussion
*Dungeons & Dragons
Are humanoid mono-cultures being replaced with the Rule of Three?
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<blockquote data-quote="Yaarel" data-source="post: 8284997" data-attributes="member: 58172"><p>What patterns should 3 cultures fall into?</p><p></p><p>Im a fan of the 5-guy band. Here is my variant of it.</p><p></p><p>1. heart guy</p><p>2. tough guy</p><p>3. rebel guy</p><p>4. jock guy</p><p>5. smart guy</p><p></p><p>The first three set up the essential dynamic. The fourth, the jock guy is a pragmatist and planner, and integrates aspects of all of the others. The fifth, the smart guy tends to be either a knowledgeable advisor or a mad-scientist technician.</p><p></p><p>1. The heart guy is a romantic idealist, generally innocent, who optimistically inspires the rest of the group.</p><p>2. The tough guy is a deadly one-soldier-army, who is highly protective of the group.</p><p></p><p>1 and 2, often function like "blue oni, red oni", albeit which is which can depend. The tough guy can be a cold-blooded pragmatist, while the heart guy is an emotional nurturer. Oppositely, the tough guy might be a highly emotional bodyguard who looks after the rest of the group as family, while the heart guy can be mathematically analytical, even architectural.</p><p></p><p>1. Thesis, 2. Antithesis, then comes 3. Synthesis.</p><p></p><p>3. The rebel guy is a nonconformist, often roguish, sometimes a trickster, who makes it possible for the other two to coexist. Generally the rebel guy is whatever the others are not, yet enables the opposites to work with each other.</p><p></p><p></p><p></p><p>Among the elves, I would speculate:</p><p></p><p>1. heart guy ≈ wood elf</p><p>2. tough guy ≈ drow elf</p><p>3. rebel guy ≈ high elf</p><p></p><p>The drow is definitely the tough guy. The other two can go either way. In contexts that idealize nature and the environment, the wood elf tends to come across as the innocent heart guy. Then the drow is somewhat an antinature tough guy. So the high elf, is the one doing its own thing, between the other two, as the rebel guy. However, in contexts where the high elf is more like the original elf, the drow becomes the antithesis. And in the war between the high elf and the drow elf, the wood elf leaves them both behind and vanishes into the wilderness, whence is the rebel guy.</p><p></p><p></p><p></p><p>Among the drow, perhaps it will be something like the following?</p><p></p><p>1. heart guy ≈ aevendrow (never fell)</p><p>2. tough guy ≈ udadrow (fell hard)</p><p>3. rebel guy ≈ lorendrow (participated in the fall, but climbed out of it)</p></blockquote><p></p>
[QUOTE="Yaarel, post: 8284997, member: 58172"] What patterns should 3 cultures fall into? Im a fan of the 5-guy band. Here is my variant of it. 1. heart guy 2. tough guy 3. rebel guy 4. jock guy 5. smart guy The first three set up the essential dynamic. The fourth, the jock guy is a pragmatist and planner, and integrates aspects of all of the others. The fifth, the smart guy tends to be either a knowledgeable advisor or a mad-scientist technician. 1. The heart guy is a romantic idealist, generally innocent, who optimistically inspires the rest of the group. 2. The tough guy is a deadly one-soldier-army, who is highly protective of the group. 1 and 2, often function like "blue oni, red oni", albeit which is which can depend. The tough guy can be a cold-blooded pragmatist, while the heart guy is an emotional nurturer. Oppositely, the tough guy might be a highly emotional bodyguard who looks after the rest of the group as family, while the heart guy can be mathematically analytical, even architectural. 1. Thesis, 2. Antithesis, then comes 3. Synthesis. 3. The rebel guy is a nonconformist, often roguish, sometimes a trickster, who makes it possible for the other two to coexist. Generally the rebel guy is whatever the others are not, yet enables the opposites to work with each other. Among the elves, I would speculate: 1. heart guy ≈ wood elf 2. tough guy ≈ drow elf 3. rebel guy ≈ high elf The drow is definitely the tough guy. The other two can go either way. In contexts that idealize nature and the environment, the wood elf tends to come across as the innocent heart guy. Then the drow is somewhat an antinature tough guy. So the high elf, is the one doing its own thing, between the other two, as the rebel guy. However, in contexts where the high elf is more like the original elf, the drow becomes the antithesis. And in the war between the high elf and the drow elf, the wood elf leaves them both behind and vanishes into the wilderness, whence is the rebel guy. Among the drow, perhaps it will be something like the following? 1. heart guy ≈ aevendrow (never fell) 2. tough guy ≈ udadrow (fell hard) 3. rebel guy ≈ lorendrow (participated in the fall, but climbed out of it) [/QUOTE]
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Are humanoid mono-cultures being replaced with the Rule of Three?
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