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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Are humans balanced in 4e?
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<blockquote data-quote="James McMurray" data-source="post: 4587847" data-attributes="member: 743"><p>Human PCs are fine. They excel at some classes, while being weak at others. If the class only needs one stat, such as Wizard, they'll be great at it. A human wizard can start with an at-will for each non-AC defense. Likewise, their feats are great (especially Action Surge), and especially if you have actions that target lots of opponents.</p><p></p><p>Action surge means your big daily nuke is more likely to hit all of the enemies. Later if you get a PP that gives +4 to hit or a boost to damage from your AP, it's even better.</p><p></p><p>Human Perseverance means you're more likely to shake off debilitating conditions, and more likely to stand yourself back up if you're knocked out. At epic your odds of standing yourself back up can jump dramatically with Timely Revival.</p><p></p><p>Humans can start with free multi-classing via their extra feat, making them something like half-elves in that regard, plus they'd have two extra skills over a non-human member of their class, which can be amazing in a skill challenge heavy game.</p><p></p><p>If you're using the FR book, you can get even more survivability via feats.</p><p></p><p>Just by pure stats, almost every class is going to have a race that gives them +2 to each of their primaries, but stats aren't all there is to a character. Humans provide a lot of versatility and action point punch, plus survivability.</p></blockquote><p></p>
[QUOTE="James McMurray, post: 4587847, member: 743"] Human PCs are fine. They excel at some classes, while being weak at others. If the class only needs one stat, such as Wizard, they'll be great at it. A human wizard can start with an at-will for each non-AC defense. Likewise, their feats are great (especially Action Surge), and especially if you have actions that target lots of opponents. Action surge means your big daily nuke is more likely to hit all of the enemies. Later if you get a PP that gives +4 to hit or a boost to damage from your AP, it's even better. Human Perseverance means you're more likely to shake off debilitating conditions, and more likely to stand yourself back up if you're knocked out. At epic your odds of standing yourself back up can jump dramatically with Timely Revival. Humans can start with free multi-classing via their extra feat, making them something like half-elves in that regard, plus they'd have two extra skills over a non-human member of their class, which can be amazing in a skill challenge heavy game. If you're using the FR book, you can get even more survivability via feats. Just by pure stats, almost every class is going to have a race that gives them +2 to each of their primaries, but stats aren't all there is to a character. Humans provide a lot of versatility and action point punch, plus survivability. [/QUOTE]
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Are humans balanced in 4e?
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