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General Tabletop Discussion
D&D Older Editions
Are humans balanced in 4e?
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<blockquote data-quote="Mengu" data-source="post: 4591544" data-attributes="member: 65726"><p>Because it's cooler to have a rogue who can reroll an important missed encounter or daily power, a fighter who can breathe and mark multiple targets, a warlord who can teleport to an advantageous position to aid his allies, or a barbarian who can use second wind without sacrificing a standard action.</p><p> </p><p>It's just that the other race choices have some more active options than humans. Humans have passive defense bonuses (+1 defenses, and a feat that gives +1 saves), passive bonus feat which merely puts them 1 feat ahead of everyone else, and an at will option which will typically be used in place of another power, rather than in conjunction with. Humans are a passively good race. Action surge alone doesn't quite make up for all the nifty active encounter powers of the other races. This I think is what makes them less desirable when one sits down to pick a race.</p></blockquote><p></p>
[QUOTE="Mengu, post: 4591544, member: 65726"] Because it's cooler to have a rogue who can reroll an important missed encounter or daily power, a fighter who can breathe and mark multiple targets, a warlord who can teleport to an advantageous position to aid his allies, or a barbarian who can use second wind without sacrificing a standard action. It's just that the other race choices have some more active options than humans. Humans have passive defense bonuses (+1 defenses, and a feat that gives +1 saves), passive bonus feat which merely puts them 1 feat ahead of everyone else, and an at will option which will typically be used in place of another power, rather than in conjunction with. Humans are a passively good race. Action surge alone doesn't quite make up for all the nifty active encounter powers of the other races. This I think is what makes them less desirable when one sits down to pick a race. [/QUOTE]
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Are humans balanced in 4e?
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