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General Tabletop Discussion
*Pathfinder & Starfinder
Are iconics balanced but classes/races not?
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<blockquote data-quote="Victim" data-source="post: 3286515" data-attributes="member: 78"><p>Yeah, they do. Sun has Fireshield and Fire Seeds. Screw that turning stuff. Fire shield is sweet on a fairly melee oriented class like the cleric, since you don't mind being up in someone's face trading hits. It's a great addition to a melee self bufffing cleric. Fire Seeds is a high power druid only attack spell that allows for precasting and distribution (pass acorn nukes to rogue, rogue opens with Xd8 +sneak on a touch attack). Strength has Enlarge Person, plus the Bigby spells.</p><p></p><p>Heironeous seems clearly weaker even in the melee role.</p><p></p><p></p><p></p><p>The problem is that Druid spells like level 4 Flamestrike, Firestorm, and Fire seeds were taken as the baseline for splatbook offensive spells, when they clearly aren't the baseline for core druid spells (instead they're the standout spells).</p><p></p><p></p><p></p><p>Do you mean why shouldn't all fighters be dwarves, or why shouldn't all dwarves be fighters? The later is easy enough to answer, but the former is tough. Half Orc makes a more offensively focused fighter type (having the big strength at low levels makes a huge difference), Humans can jump start feat intensive builds but will lose steam later on so their value depends on level ranges and feat demand, and other races might be better with non tank fighters.</p><p></p><p>Really, as long as we're talking out favored class, the 3.5 change had it backwards. Elves should favor Bards since they're interested in songs, spells, and swordplay. Thus Gnomes get upgraded to normal wizard.</p></blockquote><p></p>
[QUOTE="Victim, post: 3286515, member: 78"] Yeah, they do. Sun has Fireshield and Fire Seeds. Screw that turning stuff. Fire shield is sweet on a fairly melee oriented class like the cleric, since you don't mind being up in someone's face trading hits. It's a great addition to a melee self bufffing cleric. Fire Seeds is a high power druid only attack spell that allows for precasting and distribution (pass acorn nukes to rogue, rogue opens with Xd8 +sneak on a touch attack). Strength has Enlarge Person, plus the Bigby spells. Heironeous seems clearly weaker even in the melee role. The problem is that Druid spells like level 4 Flamestrike, Firestorm, and Fire seeds were taken as the baseline for splatbook offensive spells, when they clearly aren't the baseline for core druid spells (instead they're the standout spells). Do you mean why shouldn't all fighters be dwarves, or why shouldn't all dwarves be fighters? The later is easy enough to answer, but the former is tough. Half Orc makes a more offensively focused fighter type (having the big strength at low levels makes a huge difference), Humans can jump start feat intensive builds but will lose steam later on so their value depends on level ranges and feat demand, and other races might be better with non tank fighters. Really, as long as we're talking out favored class, the 3.5 change had it backwards. Elves should favor Bards since they're interested in songs, spells, and swordplay. Thus Gnomes get upgraded to normal wizard. [/QUOTE]
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Are iconics balanced but classes/races not?
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