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Are Kids interested in Pen & Paper RPGs?
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<blockquote data-quote="LFK" data-source="post: 4909702" data-attributes="member: 61050"><p>I think yes and no.</p><p></p><p>Yes, they are interested in them on the same basis as they're also interested in comic books, anime, cartoons, video games, fan fiction, conventions, books, and so forth: i.e. the potential for attraction to the game is there, all the right pieces are in place including disposition to sitting around in a basement for hours on a weekend evening.</p><p></p><p>No, because in a large measure the market (*cough* the fans *cough*) are a bit phobic towards today's teenagers. Partly this is because of their many annoying currently-favorite Properties (Twilight...) and partly because they're less sophisticated in their approach to the game, just like we used to be. But we're not that way anymore, we've already been there and done that, and we're not especially interested in going back to those days. We're not interested in sitting through that or having "those kinds of people" "invading our spaces" or otherwise being associated with our hobbies. </p><p></p><p>As a result whenever the game companies begin to produce new product that in any way seems steered towards a teenage market it's put down by the fan base and the company is threatened with "I'll take my money and walk" type talk from the existing fans. Since tabletop games in general are already a low margins market a lot of producers are put in a position where they have to make a real choice/gamble between existing markets and potentially non-existent new markets. </p><p></p><p>Top it off, a lot of us are beyond the age where it's at all appropriate to be hanging out with a bunch of 15 year olds on the weekend unless we're personally acquainted with them through family or neighbors, and not many 15 year olds are going to be showing up at public game store games, reducing the chances for cross-pollination.</p><p></p><p>Edit: I've intentionally used a universal pronoun to highlight that it is a general problem. Sure, you may not <em>feel</em> phobic, but chances are good that you're not eager to see more "I <3 Boys who Sparkle" t-shirts at your game store.</p></blockquote><p></p>
[QUOTE="LFK, post: 4909702, member: 61050"] I think yes and no. Yes, they are interested in them on the same basis as they're also interested in comic books, anime, cartoons, video games, fan fiction, conventions, books, and so forth: i.e. the potential for attraction to the game is there, all the right pieces are in place including disposition to sitting around in a basement for hours on a weekend evening. No, because in a large measure the market (*cough* the fans *cough*) are a bit phobic towards today's teenagers. Partly this is because of their many annoying currently-favorite Properties (Twilight...) and partly because they're less sophisticated in their approach to the game, just like we used to be. But we're not that way anymore, we've already been there and done that, and we're not especially interested in going back to those days. We're not interested in sitting through that or having "those kinds of people" "invading our spaces" or otherwise being associated with our hobbies. As a result whenever the game companies begin to produce new product that in any way seems steered towards a teenage market it's put down by the fan base and the company is threatened with "I'll take my money and walk" type talk from the existing fans. Since tabletop games in general are already a low margins market a lot of producers are put in a position where they have to make a real choice/gamble between existing markets and potentially non-existent new markets. Top it off, a lot of us are beyond the age where it's at all appropriate to be hanging out with a bunch of 15 year olds on the weekend unless we're personally acquainted with them through family or neighbors, and not many 15 year olds are going to be showing up at public game store games, reducing the chances for cross-pollination. Edit: I've intentionally used a universal pronoun to highlight that it is a general problem. Sure, you may not [i]feel[/i] phobic, but chances are good that you're not eager to see more "I <3 Boys who Sparkle" t-shirts at your game store. [/QUOTE]
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