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Are military armies valid in 4e?
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<blockquote data-quote="Celebrim" data-source="post: 4928120" data-attributes="member: 4937"><p>This.</p><p></p><p>The question you ask is inherently simulationist and hense not relevent to 4e play. 4e's answer to the question is that a battle is a narrative event, resolved according to the needs of the narrative and has nothing to do with the rules. Those beings not directly interacting with the PC's have no and do not need any stats. The rest of the world behaves according to whatever agreed upon conventions you have, and does not adhere to the rules. Armies are effective if you agree that they are effective because this fulfills your narrative needs or expectations. </p><p></p><p>4e is based off the notion of an encounter. Placing the PC's in a single encounter which went for longer than 10 or 12 rounds probably would be considered bad design. The 4e approved version of a large battle would be a series of set peice engagements with a small group of forces, between which there would be sufficient time to reset the player's encounter powers so that in each battle the players would have a variaty of things to do. The battle would in this sense be 'cinematic' in as much as nothing terribly important happens in the battle except when the 'camera' is looking at it, and anything that the 'camera' does not look at does not need to worry about rules.</p><p></p><p>Minions never really are expected to battle minions. Minions fight PC's. The rules governing PC interaction with minions have nothing to do with how those creatures interact with each other. Fighting with each other, minions can be wounded or otherwise act in any way the DM feels is appropriate to the narrative even where this narratives violates the rules.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 4928120, member: 4937"] This. The question you ask is inherently simulationist and hense not relevent to 4e play. 4e's answer to the question is that a battle is a narrative event, resolved according to the needs of the narrative and has nothing to do with the rules. Those beings not directly interacting with the PC's have no and do not need any stats. The rest of the world behaves according to whatever agreed upon conventions you have, and does not adhere to the rules. Armies are effective if you agree that they are effective because this fulfills your narrative needs or expectations. 4e is based off the notion of an encounter. Placing the PC's in a single encounter which went for longer than 10 or 12 rounds probably would be considered bad design. The 4e approved version of a large battle would be a series of set peice engagements with a small group of forces, between which there would be sufficient time to reset the player's encounter powers so that in each battle the players would have a variaty of things to do. The battle would in this sense be 'cinematic' in as much as nothing terribly important happens in the battle except when the 'camera' is looking at it, and anything that the 'camera' does not look at does not need to worry about rules. Minions never really are expected to battle minions. Minions fight PC's. The rules governing PC interaction with minions have nothing to do with how those creatures interact with each other. Fighting with each other, minions can be wounded or otherwise act in any way the DM feels is appropriate to the narrative even where this narratives violates the rules. [/QUOTE]
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Are military armies valid in 4e?
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