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General Tabletop Discussion
*Dungeons & Dragons
Are monks very samey?
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<blockquote data-quote="Minigiant" data-source="post: 6612506" data-attributes="member: 63508"><p>It probably refer to many quotes on hammer and anvil where the hammer strikes the anvil. Monks are best at striking, not being striked.</p><p></p><p></p><p></p><p>It's less that they are less interesting and that they are all the same.</p><p></p><p>Level 5</p><p><strong>Monk Fist</strong>: <strong>Action</strong> Dex+3 to hit/1d6+Dex damage X2 <strong>Bonus Action</strong> Dex+3 to hit/1d6+Dex damage </p><p><strong>Monk Nunchaku</strong>: <strong>Action</strong> Dex+3 to hit/1d6+Dex damage X2 <strong>Bonus Action</strong> Dex+3 to hit/1d6+Dex damage </p><p><strong>Monk Sword</strong>: <strong>Action</strong> Dex+3 to hit/1d6+Dex damage X2 <strong>Bonus Action</strong> Dex+3 to hit/1d6+Dex damage</p><p><strong>Monk bow</strong>: <strong>Action</strong> Dex+3 to hit/1d6+Dex damage X2 <strong>Bonus Action</strong> Dex+3 to hit/1d6+Dex damage </p><p></p><p><strong>Fighter Archer: </strong><strong>Action</strong> Dex+5 to hit/1d8+Dex damage X2 </p><p><strong>Fighter Longsword</strong>: <strong>Action</strong> Str+3 to hit/1d8+Str+2 damage X2 </p><p><strong>Fighter Dual Shortswords: </strong><strong>Action</strong> Dex+3 to hit/1d6+Dex damage X2 <strong>Bonus Action</strong> Dex+3 to hit/1d6+Dex damage X2 </p><p><strong>Fighter Greatsword:</strong> <strong>Action</strong> Str+3 to hit/2d6+Str damage X2 reroll 1 or 2</p><p></p><p></p><p>This is no counting reach or range. or the 3 syles which give defensive bonuses. Nor is it counting feats as it becomes worse as fighters get feats faster and monks are more dependent on stat increases in <strong>2</strong> ability scores.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 6612506, member: 63508"] It probably refer to many quotes on hammer and anvil where the hammer strikes the anvil. Monks are best at striking, not being striked. It's less that they are less interesting and that they are all the same. Level 5 [B]Monk Fist[/B]: [B]Action[/B] Dex+3 to hit/1d6+Dex damage X2 [B]Bonus Action[/B] Dex+3 to hit/1d6+Dex damage [B]Monk Nunchaku[/B]: [B]Action[/B] Dex+3 to hit/1d6+Dex damage X2 [B]Bonus Action[/B] Dex+3 to hit/1d6+Dex damage [B]Monk Sword[/B]: [B]Action[/B] Dex+3 to hit/1d6+Dex damage X2 [B]Bonus Action[/B] Dex+3 to hit/1d6+Dex damage [B]Monk bow[/B]: [B]Action[/B] Dex+3 to hit/1d6+Dex damage X2 [B]Bonus Action[/B] Dex+3 to hit/1d6+Dex damage [B]Fighter Archer: [/B][B]Action[/B] Dex+5 to hit/1d8+Dex damage X2 [B]Fighter Longsword[/B]: [B]Action[/B] Str+3 to hit/1d8+Str+2 damage X2 [B]Fighter Dual Shortswords: [/B][B]Action[/B] Dex+3 to hit/1d6+Dex damage X2 [B]Bonus Action[/B] Dex+3 to hit/1d6+Dex damage X2 [B]Fighter Greatsword:[/B] [B]Action[/B] Str+3 to hit/2d6+Str damage X2 reroll 1 or 2 This is no counting reach or range. or the 3 syles which give defensive bonuses. Nor is it counting feats as it becomes worse as fighters get feats faster and monks are more dependent on stat increases in [B]2[/B] ability scores. [/QUOTE]
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Are monks very samey?
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