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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Are multiclass spellcasters really a non-viable choice?
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<blockquote data-quote="Antoine" data-source="post: 1231029" data-attributes="member: 13307"><p>Within the last three years, I tried several combinations of fighter types with some level of spell caster.</p><p></p><p>From my experience, fighting cleric types are probably best with very low level barbarian class (1 or 2). Fighter or ranger doesn't help that much.</p><p></p><p>I had a very good surprise at multiclassing an elven fighter with 4 bard levels (few hit points loss, only -1 BAB, far better saves worth the 2 feats loss, ability to use any cure spell wand…), with a very good classical combination on improved critical, spring attack, specialization and expeditious retreat + no arcane spell failure while wearing elven chain. Many abilities useful in non combat situations.</p><p></p><p>The most sucessful combination I have so far is a distant relative to 1E and 2E elven fighter/wizards : a Ftr4/Wiz7 elf. Always introduced as a pure fighter, probably never cast a spell at another group member or any offensive spell at enemies. Using all that daily magic allotment to improve archery skill (no save or SR problems). Found out that most of the most useful combat enhancement wizard spell are 4th level at most. Picked up Craft, wondrous items and arm and armor. Can duplicate almost all of her equipement by herself.</p><p>From there, I'll probably pick up a couple of arcane archer levels (for skills, reflex save and all-you-can-shoot magical arrows), and finish up to 20th level with 6 more wizard level. </p><p>Perfect second fighter type for any party. BAB is OK with all archery bonuses (like greater bracers), specialization and energized bow for damage, will end up with 4 arrows per round, not including haste. If your campaign is not undead heavy (ours is), trade those arcane archer levels for rogue.</p><p>In the end, higher wizard level will allow more potent enchantments, and quickened spells of course.</p></blockquote><p></p>
[QUOTE="Antoine, post: 1231029, member: 13307"] Within the last three years, I tried several combinations of fighter types with some level of spell caster. From my experience, fighting cleric types are probably best with very low level barbarian class (1 or 2). Fighter or ranger doesn't help that much. I had a very good surprise at multiclassing an elven fighter with 4 bard levels (few hit points loss, only -1 BAB, far better saves worth the 2 feats loss, ability to use any cure spell wand…), with a very good classical combination on improved critical, spring attack, specialization and expeditious retreat + no arcane spell failure while wearing elven chain. Many abilities useful in non combat situations. The most sucessful combination I have so far is a distant relative to 1E and 2E elven fighter/wizards : a Ftr4/Wiz7 elf. Always introduced as a pure fighter, probably never cast a spell at another group member or any offensive spell at enemies. Using all that daily magic allotment to improve archery skill (no save or SR problems). Found out that most of the most useful combat enhancement wizard spell are 4th level at most. Picked up Craft, wondrous items and arm and armor. Can duplicate almost all of her equipement by herself. From there, I'll probably pick up a couple of arcane archer levels (for skills, reflex save and all-you-can-shoot magical arrows), and finish up to 20th level with 6 more wizard level. Perfect second fighter type for any party. BAB is OK with all archery bonuses (like greater bracers), specialization and energized bow for damage, will end up with 4 arrows per round, not including haste. If your campaign is not undead heavy (ours is), trade those arcane archer levels for rogue. In the end, higher wizard level will allow more potent enchantments, and quickened spells of course. [/QUOTE]
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Are multiclass spellcasters really a non-viable choice?
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