Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Are multiclass spellcasters really a non-viable choice?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Li Shenron" data-source="post: 1231522" data-attributes="member: 1465"><p>Thank you for resurrecting this old thread of mine <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>My question was only intended to be in the realms of rules, how much multiclassing hinders a caster, because I agree that multiclass characters usually are wonderful to roleplay, but that doesn't help the fact that delaying the highest level spells is a serious cost.</p><p></p><p></p><p></p><p>In the meantime I have been toying with the idea of letting caster level stack just as BAB does. It would help points 2) and 3) when multiclassing 2 spellcaster classes but not when multiclassing a spellcaster with a non-spellcaster. Of course this is totally house rules and I don't want to hijackmy own thread, it's just to say that perhaps this could have been a minor fix to the problem, which seems to be a well known problem and could have been addressed by 3.5. I don't think it would have changed much, but at least it would have reduced the penalties.</p><p></p><p>Anyway, I really like the idea of characters who have two classes, one of which is the main and the other is just a few levels (like less than 20%). I like this multiclass more than the 50%-50%, it's like a person which has a job and a hobby <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> , like a full-time doctor who also plays piano in his spare time. For example, a Wizard with some Rogue levels would be still a spellcaster who complements his spells with sneak attack, a couple of more skills and more weapon proficiencies; otherwise, a Rogue with some levels of Wizard could learn a few good magic tricks to help scouting and sneaking...</p><p>This kind of multiclass IMHO should open for very interesting characters. The highest-level spells being delayed is the big price to pay, but I still hope it makes for a viable choice. Perhaps for those players who were so good to get more XP than the others and are always 1-2 level higher? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 1231522, member: 1465"] Thank you for resurrecting this old thread of mine :) My question was only intended to be in the realms of rules, how much multiclassing hinders a caster, because I agree that multiclass characters usually are wonderful to roleplay, but that doesn't help the fact that delaying the highest level spells is a serious cost. In the meantime I have been toying with the idea of letting caster level stack just as BAB does. It would help points 2) and 3) when multiclassing 2 spellcaster classes but not when multiclassing a spellcaster with a non-spellcaster. Of course this is totally house rules and I don't want to hijackmy own thread, it's just to say that perhaps this could have been a minor fix to the problem, which seems to be a well known problem and could have been addressed by 3.5. I don't think it would have changed much, but at least it would have reduced the penalties. Anyway, I really like the idea of characters who have two classes, one of which is the main and the other is just a few levels (like less than 20%). I like this multiclass more than the 50%-50%, it's like a person which has a job and a hobby :) , like a full-time doctor who also plays piano in his spare time. For example, a Wizard with some Rogue levels would be still a spellcaster who complements his spells with sneak attack, a couple of more skills and more weapon proficiencies; otherwise, a Rogue with some levels of Wizard could learn a few good magic tricks to help scouting and sneaking... This kind of multiclass IMHO should open for very interesting characters. The highest-level spells being delayed is the big price to pay, but I still hope it makes for a viable choice. Perhaps for those players who were so good to get more XP than the others and are always 1-2 level higher? ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Are multiclass spellcasters really a non-viable choice?
Top