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General Tabletop Discussion
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Are NPCs like PCs?
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<blockquote data-quote="BookTenTiger" data-source="post: 8514979" data-attributes="member: 6685541"><p>3rd Edition was when I really came to love D&D, and it was exacting in having NPCs be the same as PCs. Anybody remember those huge tables in the DMG for NPCs of every class at every level?</p><p></p><p>I used to build my NPCs carefully, making sure they followed all the same rules as PCs, choosing their feats by level to make sure they had the right requirements...</p><p></p><p>Then 4e came out and blew all that out of the water. NPCs didn't have to replicate PCs, they just had to have the abilities needed for their roles.</p><p></p><p>I found this really liberating from a game design standpoint. No longer did I have to justify why or how NPCs did things by the rules... I could just have them do what I wanted them to do! It was much better for adventure and encounter design.</p><p></p><p>I've kept this up in 5e. My NPCs can do whatever I need them to do. There are rules behind it, but not the same rules as the PCs.</p></blockquote><p></p>
[QUOTE="BookTenTiger, post: 8514979, member: 6685541"] 3rd Edition was when I really came to love D&D, and it was exacting in having NPCs be the same as PCs. Anybody remember those huge tables in the DMG for NPCs of every class at every level? I used to build my NPCs carefully, making sure they followed all the same rules as PCs, choosing their feats by level to make sure they had the right requirements... Then 4e came out and blew all that out of the water. NPCs didn't have to replicate PCs, they just had to have the abilities needed for their roles. I found this really liberating from a game design standpoint. No longer did I have to justify why or how NPCs did things by the rules... I could just have them do what I wanted them to do! It was much better for adventure and encounter design. I've kept this up in 5e. My NPCs can do whatever I need them to do. There are rules behind it, but not the same rules as the PCs. [/QUOTE]
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