Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Are NPCs like PCs?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jfdlsjfd" data-source="post: 8515202" data-attributes="member: 42856"><p>Same here. And same with the answer upthread about "secret technique". If NPC warriors from the Sheng empire can cast fireball once per day, and I am told that I should enroll in a Sheng garrison for a few years to learn it... DM, be prepared to have the campaign about the group passing as a recruit and knocking at the nearest garrison to learn it (certainly quicker than the average Joe) before resuming standard adventuring activity. At best, have a subclass of Sheng warriors for the fighter if something happen... "my next character will be a Sheng deserter joining the good side. Can I cast fireball?" Heroes being heroes means that they should achieve what they strive to do. It can include, and in my experience often include, becoming the best at something. "Your Kung Fu is too weak for the overwhelming NPC stance!" wouldn't fly with me...</p><p>This is especially true of wizards.</p><p></p><p></p><p></p><p>Often, by prying it from the cold, dead hands of the aforementionned NPC.</p><p></p><p></p><p>I am "by default" on the camp that NPC and PC should follow the same rules, if only because it avoids situations like that. In 3.5, some prestige classes had fluff requirement. So, taking a level in Sheng Dragon Warrior requires sacrificing your father or mother to Sheng the firebreather fiend as a proof of loyalty? Well, maybe as a PC, I'll pass this time, but maybe not, the option to achieve it is available (and 5,000 gp diamonds only cost 5,000 gp after all). They don't technically need to follow the same rules, as long as a display of power should be replicatable by the PCs if they put their effort toward it. Having things be the exclusive purview of NPCs doesn't sound good to me. Even if it's supernatural ability to create matchstick replica of the Eiffel Tower blindfolded. And all the more if it's a ritual to kill a whole town in their sleep and waking them as zombies. The PC necromancer will want to study that. Maybe not to use it, just to be able to adjudicate if the drawbacks are worth the benefits.</p><p></p><p>On Lyxen's example of Voldemort, I am pretty sure PC Hermione can totally create a horcrux if she devotes some time to it. It's not an unknown or lost knowledge (Slughorn and Dumbledore seem to know enough about them), it's just that killing is needed and it's certainly akin to the unforgiveable curse. But the "you really shouldn't do that" argument isn't the same as "sorry, it's an NPC thing".</p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 8515202, member: 42856"] Same here. And same with the answer upthread about "secret technique". If NPC warriors from the Sheng empire can cast fireball once per day, and I am told that I should enroll in a Sheng garrison for a few years to learn it... DM, be prepared to have the campaign about the group passing as a recruit and knocking at the nearest garrison to learn it (certainly quicker than the average Joe) before resuming standard adventuring activity. At best, have a subclass of Sheng warriors for the fighter if something happen... "my next character will be a Sheng deserter joining the good side. Can I cast fireball?" Heroes being heroes means that they should achieve what they strive to do. It can include, and in my experience often include, becoming the best at something. "Your Kung Fu is too weak for the overwhelming NPC stance!" wouldn't fly with me... This is especially true of wizards. Often, by prying it from the cold, dead hands of the aforementionned NPC. I am "by default" on the camp that NPC and PC should follow the same rules, if only because it avoids situations like that. In 3.5, some prestige classes had fluff requirement. So, taking a level in Sheng Dragon Warrior requires sacrificing your father or mother to Sheng the firebreather fiend as a proof of loyalty? Well, maybe as a PC, I'll pass this time, but maybe not, the option to achieve it is available (and 5,000 gp diamonds only cost 5,000 gp after all). They don't technically need to follow the same rules, as long as a display of power should be replicatable by the PCs if they put their effort toward it. Having things be the exclusive purview of NPCs doesn't sound good to me. Even if it's supernatural ability to create matchstick replica of the Eiffel Tower blindfolded. And all the more if it's a ritual to kill a whole town in their sleep and waking them as zombies. The PC necromancer will want to study that. Maybe not to use it, just to be able to adjudicate if the drawbacks are worth the benefits. On Lyxen's example of Voldemort, I am pretty sure PC Hermione can totally create a horcrux if she devotes some time to it. It's not an unknown or lost knowledge (Slughorn and Dumbledore seem to know enough about them), it's just that killing is needed and it's certainly akin to the unforgiveable curse. But the "you really shouldn't do that" argument isn't the same as "sorry, it's an NPC thing". [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Are NPCs like PCs?
Top