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Are NPCs like PCs?
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<blockquote data-quote="Helldritch" data-source="post: 8515219" data-attributes="member: 6855114"><p>This is a classic example of a change in both philosophy and design.</p><p>Up to 3rd edition, NPCs had to conform to PC creation. A NPC was simply a NON PC. At some point, an NPC could have some special abilities given to him by a god, powerful devil or whatever. But basically, they were following the same rules. It took something exceptional to get additional tricks.</p><p>4th edition did the opposite. NPC were not following the PC rule at all. Each NPC was unique and different with its own stat block. Just like PCs had their own "unique" powers that were more or less identical but name differently accross the classes. We all know how 4ed ended...</p><p>5ed went back to NPC follow mostly the same rule. Spell casters especially with spell slots, the same spells but not the same level progression and a few other minor stuff. A blend of 3rd and 4ed if you want. But basically, they were following the same rules as the PC for the most part. </p><p></p><p>Now, we have a full reverse toward 4ed style opponents but unfortunately, PCs have a shared spell slot system across the board. I don't want my 5ed play like 5ed for the PCs but like 4ed for the monsters. The blend was brilliant but now I feel betrayed. It is as if they had given me what I wanted until I had accepted this way of doing it long enough to push 4ed style down my throat.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8515219, member: 6855114"] This is a classic example of a change in both philosophy and design. Up to 3rd edition, NPCs had to conform to PC creation. A NPC was simply a NON PC. At some point, an NPC could have some special abilities given to him by a god, powerful devil or whatever. But basically, they were following the same rules. It took something exceptional to get additional tricks. 4th edition did the opposite. NPC were not following the PC rule at all. Each NPC was unique and different with its own stat block. Just like PCs had their own "unique" powers that were more or less identical but name differently accross the classes. We all know how 4ed ended... 5ed went back to NPC follow mostly the same rule. Spell casters especially with spell slots, the same spells but not the same level progression and a few other minor stuff. A blend of 3rd and 4ed if you want. But basically, they were following the same rules as the PC for the most part. Now, we have a full reverse toward 4ed style opponents but unfortunately, PCs have a shared spell slot system across the board. I don't want my 5ed play like 5ed for the PCs but like 4ed for the monsters. The blend was brilliant but now I feel betrayed. It is as if they had given me what I wanted until I had accepted this way of doing it long enough to push 4ed style down my throat. [/QUOTE]
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