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Are NPCs like PCs?
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<blockquote data-quote="Lanefan" data-source="post: 8517572" data-attributes="member: 29398"><p>Can either one be created by a player using the PHB and-or house rules? (assume for the nonce that a player for some reason wants to play a merchant)</p><p></p><p>If yes, all is good. If no, there's a problem.</p><p></p><p>Also, were it me I'd stat out the bodyguard as if it was a PC anyway, because for all I know the party will take a shine to him and try to hire him into their crew!</p><p></p><p>In any case, it's in part for reasons like this that I don't and never will use 3e-5e style feats. Bleah! For me that bodyguard would just be a lowish level Fighter specialized in unarmed combat and with an unusually high (but PC-achievable!) Wisdom or Charisma* for a Fighter.</p><p></p><p>* - not sure if I'd go high Cha for the persuasion or low for the intimidation here; tough call. Maybe there'd be two bodyguards, one of each. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>You and others keep raising the spectre of a huge amount of work, and this is a straw man. There's nothing stopping you from just quickly choosing and assigning stats, feats, abilities etc. rather than rolling them - <em>the only constraint is that the end result be something that could in theory be generated by rolling it up the long way</em>.</p><p></p><p>Now if 5e gives you too many feats and abilities etc. to choose from and thus bogs down the process that's a fault of the system.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8517572, member: 29398"] Can either one be created by a player using the PHB and-or house rules? (assume for the nonce that a player for some reason wants to play a merchant) If yes, all is good. If no, there's a problem. Also, were it me I'd stat out the bodyguard as if it was a PC anyway, because for all I know the party will take a shine to him and try to hire him into their crew! In any case, it's in part for reasons like this that I don't and never will use 3e-5e style feats. Bleah! For me that bodyguard would just be a lowish level Fighter specialized in unarmed combat and with an unusually high (but PC-achievable!) Wisdom or Charisma* for a Fighter. * - not sure if I'd go high Cha for the persuasion or low for the intimidation here; tough call. Maybe there'd be two bodyguards, one of each. :) You and others keep raising the spectre of a huge amount of work, and this is a straw man. There's nothing stopping you from just quickly choosing and assigning stats, feats, abilities etc. rather than rolling them - [I]the only constraint is that the end result be something that could in theory be generated by rolling it up the long way[/I]. Now if 5e gives you too many feats and abilities etc. to choose from and thus bogs down the process that's a fault of the system. [/QUOTE]
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