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General Tabletop Discussion
*Dungeons & Dragons
Are NPCs like PCs?
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<blockquote data-quote="Maxperson" data-source="post: 8518122" data-attributes="member: 23751"><p>What part of "possible" says "impossible" to you? Nothing I described in that post or any other that I've made here suggested that the DM make it impossible.</p><p></p><p>I don't have a "no evil" rule in my game. If a PC wanted to pledge service to Bhaal, he could. He would be owned(body and soul) by Bhaal at that point and Bhaal would make use of him. I wouldn't make him an NPC, but you can be very sure that Bhaal would order specific murders and give other jobs to further Bhaal's influence to the PC. </p><p></p><p>He'd also need to still fit in with the party or the player would have to make another PC that did fit in. If the party was an evil one, fine. But if a member of a good heroic group pledges service to Bhaal like that, it would be a disruption to the game and the PC would have to be retired and brought back out in a future campaign where it was appropriate.</p><p></p><p>That sort of oath, though, is exactly the sort of cost I'm talking about. The PC CAN learn it, but probably will decide not to because of the cost. Or he might. It's still a possible ability to get for the PC.</p><p></p><p>I've never argued that the PC path progression is the only one, though. I'd simply give the merchant a stat block.</p><p></p><p>If there is an in-fiction reason why it's not learnable, then it's not. <img class="smilie smilie--emoji" alt="🤷♂️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" title="Man shrugging :man_shrugging:" data-shortname=":man_shrugging:" loading="lazy" width="64" height="64" /></p></blockquote><p></p>
[QUOTE="Maxperson, post: 8518122, member: 23751"] What part of "possible" says "impossible" to you? Nothing I described in that post or any other that I've made here suggested that the DM make it impossible. I don't have a "no evil" rule in my game. If a PC wanted to pledge service to Bhaal, he could. He would be owned(body and soul) by Bhaal at that point and Bhaal would make use of him. I wouldn't make him an NPC, but you can be very sure that Bhaal would order specific murders and give other jobs to further Bhaal's influence to the PC. He'd also need to still fit in with the party or the player would have to make another PC that did fit in. If the party was an evil one, fine. But if a member of a good heroic group pledges service to Bhaal like that, it would be a disruption to the game and the PC would have to be retired and brought back out in a future campaign where it was appropriate. That sort of oath, though, is exactly the sort of cost I'm talking about. The PC CAN learn it, but probably will decide not to because of the cost. Or he might. It's still a possible ability to get for the PC. I've never argued that the PC path progression is the only one, though. I'd simply give the merchant a stat block. If there is an in-fiction reason why it's not learnable, then it's not. 🤷♂️ [/QUOTE]
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