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Community
General Tabletop Discussion
*TTRPGs General
Are other creature types than humanoids for players causing problems?
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<blockquote data-quote="Arkhandus" data-source="post: 1784994" data-attributes="member: 13966"><p>From the 3.5 SRD:</p><p> </p><p>Creatures of the Dragon type do not automatically have Blindsense, Blindsight, or whatnot. Just darkvision and low-light vision, plus immunity to sleep and paralysis. Pretty much equivalent in power/usefulness to the dwarf's darkvision, stonecunning, bonuses against a few particular creatures, and bonus on saves against magic. Having the Dragon type as opposed to Humanoid type is maybe equivalent to having the dwarf's skill bonuses, and perhaps their bonus against poison. At most.</p><p> </p><p>Now, if you were talking about making a player race that was actually a Chromatic or Metallic or Gem Dragon, then there would be serious issues. But merely being a creature of the Dragon creature type is no big deal. Only a few spells and effects are specifically limited to affecting humanoids or the like, and there's always the improved versions about like Charm Monster, Dominate Monster, and such. Simply belonging to the Dragon type actually prevents the character from benefitting from a few spells, like Enlarge Person, so overall it has very little effect; the character is safe from a handful of spells, but immune to a few beneficial spells too. Don't worry about it, there are no serious ramifications for making a player-race that belongs to the Dragon creature type. Don't bother making a Charm Dragon spell, there's already Charm Monster.</p><p> </p><p>I believe the Player's Handbook says in the Equipment chapter, near the Armor section, that armor made for unusually-shaped creatures may cost a bit more gold to make/purchase, but it's not important if the race is mostly human-like in form (no need to armor their tail or whatnot, and they'd only have to remove maybe one small piece of humanoid armor in order to fit their tail through).</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 1784994, member: 13966"] From the 3.5 SRD: Creatures of the Dragon type do not automatically have Blindsense, Blindsight, or whatnot. Just darkvision and low-light vision, plus immunity to sleep and paralysis. Pretty much equivalent in power/usefulness to the dwarf's darkvision, stonecunning, bonuses against a few particular creatures, and bonus on saves against magic. Having the Dragon type as opposed to Humanoid type is maybe equivalent to having the dwarf's skill bonuses, and perhaps their bonus against poison. At most. Now, if you were talking about making a player race that was actually a Chromatic or Metallic or Gem Dragon, then there would be serious issues. But merely being a creature of the Dragon creature type is no big deal. Only a few spells and effects are specifically limited to affecting humanoids or the like, and there's always the improved versions about like Charm Monster, Dominate Monster, and such. Simply belonging to the Dragon type actually prevents the character from benefitting from a few spells, like Enlarge Person, so overall it has very little effect; the character is safe from a handful of spells, but immune to a few beneficial spells too. Don't worry about it, there are no serious ramifications for making a player-race that belongs to the Dragon creature type. Don't bother making a Charm Dragon spell, there's already Charm Monster. I believe the Player's Handbook says in the Equipment chapter, near the Armor section, that armor made for unusually-shaped creatures may cost a bit more gold to make/purchase, but it's not important if the race is mostly human-like in form (no need to armor their tail or whatnot, and they'd only have to remove maybe one small piece of humanoid armor in order to fit their tail through). [/QUOTE]
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Are other creature types than humanoids for players causing problems?
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