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*TTRPGs General
Are our standards too high, or too low?
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<blockquote data-quote="Dausuul" data-source="post: 5379132" data-attributes="member: 58197"><p>To the question of "Are your standards too high?"--I don't think it's possible to answer that without knowing what they are, and what your goals are. What, specifically, about WotC's online offerings doesn't measure up? What is the marginal value of a good gaming experience to you as a consumer, and what goes into making that experience?</p><p></p><p>I mean, if you're an AD&D player in a lightweight, RP-focused game, it's pretty safe to say DDI doesn't measure up to your standards, and you'd have to lower your standards essentially to zero in order for that to change--being willing to pay money for something of no utility to you.</p><p></p><p>On the other hand, if you're a dedicated 4E DM with plenty of disposable income, running a combat-heavy campaign with a lot of custom monsters, and your objection is that DDI doesn't do a good enough job of coming up with clever and innovative plot twists, I'd say you might want to ratchet your expectations down a little.</p><p></p><p>I think the same sort of objection applies in general. Is the vocal message board minority too critical or not critical enough? Well, enough for what? Personally, I'm more interested in the <em>quality</em> of criticism than the amount. Insightful, constructive, well-thought-out criticism is precious to any creative person not blinded by ego, and I'd say there's never enough of that kind of criticism around. When it comes to empty, knee-jerk, sound-bite criticism, pretty much any amount is too much--for me, at least, and I imagine for WotC. Your mileage may and undoubtedly will vary.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 5379132, member: 58197"] To the question of "Are your standards too high?"--I don't think it's possible to answer that without knowing what they are, and what your goals are. What, specifically, about WotC's online offerings doesn't measure up? What is the marginal value of a good gaming experience to you as a consumer, and what goes into making that experience? I mean, if you're an AD&D player in a lightweight, RP-focused game, it's pretty safe to say DDI doesn't measure up to your standards, and you'd have to lower your standards essentially to zero in order for that to change--being willing to pay money for something of no utility to you. On the other hand, if you're a dedicated 4E DM with plenty of disposable income, running a combat-heavy campaign with a lot of custom monsters, and your objection is that DDI doesn't do a good enough job of coming up with clever and innovative plot twists, I'd say you might want to ratchet your expectations down a little. I think the same sort of objection applies in general. Is the vocal message board minority too critical or not critical enough? Well, enough for what? Personally, I'm more interested in the [i]quality[/i] of criticism than the amount. Insightful, constructive, well-thought-out criticism is precious to any creative person not blinded by ego, and I'd say there's never enough of that kind of criticism around. When it comes to empty, knee-jerk, sound-bite criticism, pretty much any amount is too much--for me, at least, and I imagine for WotC. Your mileage may and undoubtedly will vary. [/QUOTE]
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Are our standards too high, or too low?
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