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Are our standards too high, or too low?
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<blockquote data-quote="Sunseeker" data-source="post: 5379333"><p>"we", not being a collective, have a wide variety of standards.</p><p> </p><p>I'd say my standards for D&D are fairly low.</p><p> </p><p>Can I build a character in an hour or less?</p><p> </p><p>Will my character be fairly balanced with others of the same style?</p><p>(damage, tank, heals, ect..)</p><p> </p><p>Can I enjoy the game with friends?</p><p> </p><p>Can I play the game twice without it getting repetitive?</p><p> </p><p>For the most part, those answers are "yes". Reason being, I probably take D&D a lot more liberally than most, I'm not a rules lawyer, and none of my friends are. If I can wave my hand while gaming and "do something" that is balanced within the context of the game, then I'm happy. </p><p> </p><p>For me, D&D is about having fun, as long as at the end of every session, I had fun, then I don't really care about the quality, the logic, or the overall design of the game. Obviously, it worked. I'm happy.</p><p> </p><p>To this day, there have only been three things that have left me feeling unhappy at the end of the day.</p><p>1: The "soloer". That one guy who has built their character in such a manner as to not need the party. Roles and suggested groups exist in 4e to mitigate this problem, but it always happens. Sometimes it's 'cause they're a friend of the DM, soemtimes they ARE the DM, sometimes they're just a power-player who doesn't understand "group play".</p><p>2: "oldschool" players. Though I rarely run into them, when I do, it's generally because their buddy has convinced them to try the latest edition, and they WONT shut up about how horrid it is. "back in such and such we could do this!" "when I played 20 years ago, we didn't have that!" Then of course, because they don't bother to learn the game, they do poorly, feel worse, complain louder, and then are the poorest sports I've ever seen.</p><p>-Note: if you're willing to try, and ignore what you don't like long enough to enjoy the game, you're not in this group.</p><p>3: politics/religion. it pops up, I don't mind the odd joke, even if it's in poor taste, but some people REALLY just take it too far.</p><p> </p><p>And none of those things stem from the game itsself. Certainly you could blame "changing the game" as the cause for the 2nd one. But I still think that your attitude is yours to choose, NOT a result of the game.</p><p> </p><p> </p><p>My philosophy can effectivly be summed up as "At the end of the day, do I feel good, or bad?/did I have fun?" And this can be applied to everything from cars to food to D&D and computers. Sure, I've got low standards. But "fun" is my key word there. I can have fun with anything, but I'll readily admit that some things are much LESS fun than others.</p><p> </p><p>If I had to make a claim about D&Ders in general, on this forum at least, I would say the "vocal minority's" standards are too high.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 5379333"] "we", not being a collective, have a wide variety of standards. I'd say my standards for D&D are fairly low. Can I build a character in an hour or less? Will my character be fairly balanced with others of the same style? (damage, tank, heals, ect..) Can I enjoy the game with friends? Can I play the game twice without it getting repetitive? For the most part, those answers are "yes". Reason being, I probably take D&D a lot more liberally than most, I'm not a rules lawyer, and none of my friends are. If I can wave my hand while gaming and "do something" that is balanced within the context of the game, then I'm happy. For me, D&D is about having fun, as long as at the end of every session, I had fun, then I don't really care about the quality, the logic, or the overall design of the game. Obviously, it worked. I'm happy. To this day, there have only been three things that have left me feeling unhappy at the end of the day. 1: The "soloer". That one guy who has built their character in such a manner as to not need the party. Roles and suggested groups exist in 4e to mitigate this problem, but it always happens. Sometimes it's 'cause they're a friend of the DM, soemtimes they ARE the DM, sometimes they're just a power-player who doesn't understand "group play". 2: "oldschool" players. Though I rarely run into them, when I do, it's generally because their buddy has convinced them to try the latest edition, and they WONT shut up about how horrid it is. "back in such and such we could do this!" "when I played 20 years ago, we didn't have that!" Then of course, because they don't bother to learn the game, they do poorly, feel worse, complain louder, and then are the poorest sports I've ever seen. -Note: if you're willing to try, and ignore what you don't like long enough to enjoy the game, you're not in this group. 3: politics/religion. it pops up, I don't mind the odd joke, even if it's in poor taste, but some people REALLY just take it too far. And none of those things stem from the game itsself. Certainly you could blame "changing the game" as the cause for the 2nd one. But I still think that your attitude is yours to choose, NOT a result of the game. My philosophy can effectivly be summed up as "At the end of the day, do I feel good, or bad?/did I have fun?" And this can be applied to everything from cars to food to D&D and computers. Sure, I've got low standards. But "fun" is my key word there. I can have fun with anything, but I'll readily admit that some things are much LESS fun than others. If I had to make a claim about D&Ders in general, on this forum at least, I would say the "vocal minority's" standards are too high. [/QUOTE]
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