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General Tabletop Discussion
*Dungeons & Dragons
Are players always entitled to see their own rolls?
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<blockquote data-quote="Mercule" data-source="post: 6728734" data-attributes="member: 5100"><p>There's an ongoing tension between the "GM controls" and "players control" camps. While very few people are (probably) at either end, things often get strawmanned.</p><p></p><p>The GMs are often painted as controlling of the choices of their players and/or prone to railroading their players or otherwise being on a power trip. The reality is that they just want to be viewed as a stakeholder in the entertainment value of the game and feel that the additional workload that a lot of GMs carries, as well as the traditional role of rules arbiter necessarily give them a position as first among equals, at minimum.</p><p></p><p>The players are often portrayed as trying to overshadow other players, rules-lawyering, or otherwise disruptive of the game unless they get their way. In truth, most players just want to have fun at the table, and would be just as happy playing in a published module as in a meticulously documented custom setting. They see everyone at the table as an equal owner. (I think. I fall into the GM camp, but recognize that there's legitimacy to the other, so don't stone me.)</p><p></p><p>The worst of either camp are cheaters, prima donnas, or otherwise socially stunted. They're the outliers, though. Most folks are just trying to figure out how to have fun with friends. The Internet makes all opinions more extreme, though, and people automatically put on their asbestos skivvies when walking into some topics.</p></blockquote><p></p>
[QUOTE="Mercule, post: 6728734, member: 5100"] There's an ongoing tension between the "GM controls" and "players control" camps. While very few people are (probably) at either end, things often get strawmanned. The GMs are often painted as controlling of the choices of their players and/or prone to railroading their players or otherwise being on a power trip. The reality is that they just want to be viewed as a stakeholder in the entertainment value of the game and feel that the additional workload that a lot of GMs carries, as well as the traditional role of rules arbiter necessarily give them a position as first among equals, at minimum. The players are often portrayed as trying to overshadow other players, rules-lawyering, or otherwise disruptive of the game unless they get their way. In truth, most players just want to have fun at the table, and would be just as happy playing in a published module as in a meticulously documented custom setting. They see everyone at the table as an equal owner. (I think. I fall into the GM camp, but recognize that there's legitimacy to the other, so don't stone me.) The worst of either camp are cheaters, prima donnas, or otherwise socially stunted. They're the outliers, though. Most folks are just trying to figure out how to have fun with friends. The Internet makes all opinions more extreme, though, and people automatically put on their asbestos skivvies when walking into some topics. [/QUOTE]
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Are players always entitled to see their own rolls?
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