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*TTRPGs General
Are players who are tactically effective difficult to run?
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<blockquote data-quote="Capellan" data-source="post: 545713" data-attributes="member: 6294"><p><strong>Do players who use unexpected and effective tactics to defeat enemies drive a DM nuts?</strong></p><p></p><p>Not as much as players who use unexpected and <em>stupid</em> tactics <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p><strong>For some reason, sometimes it seems like my DM goes out of his way to hammer me just because of the way I play the game. Often times, I am able to come up with a way to crush the enemy by minimizing their threat, and this seems to drive my DM crazy at times.</strong></p><p></p><p>Sounds like your DM is still in 'confrontational' mode with his players. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> </p><p></p><p><strong>Do other DM's often feel the same way about a player who uses all the powers at their command and the environment to come up with effective tactics to defeat the enemy?</strong></p><p></p><p>No - I <em>like</em> players who come up with interesting and effective ideas. It makes for a good game.</p><p></p><p>Note, however, that if a specific PC is obviously the leader type in combat, and my NPCs are able to <em>see</em> this (eg because s/he issues a lot of instructions and suggestions on the battlefield), then I think it is fair for them to target him/her. After all, killing the officers first is a tried and true combat tactic.</p><p></p><p>If all the planning was done before hand, however, then my NPCs tend to react to the most obvious threat - which is not always the biggest one out there.</p><p></p><p><strong>Do many DM's have a particular player that seems to always do something unexpected that really sways battles so that it turns in favor the PC's or turns an epic battle into a cakewalk?</strong></p><p></p><p>Not so much that, though I do have certain players who can come up with effective tactics and use them well. Their main problem is usually communicating those to the other PCs (and/or stopping other people from doing the aforementioned foolish things).</p><p></p><p><strong>If so, do you ever inadvertently target the player with attacks not because the player has done something in the current battle, but because you know what that player will do?</strong></p><p></p><p>I try not to. Hopefully, on the whole, I succeed. At the very least, my players seem to have fun.</p><p></p><p><strong>I am just wondering if other DM's get annoyed with players who seem to have a knack for D&D tactics. And if so, do you consciously or subconciously target those players to try to prevent them from getting the upper hand?</strong></p><p></p><p>If it is subconscious, I don't think anyone is going to be able to tell you they are doing it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>For myself, I try as much as possible to reward and encourage good play. Targetting players who play well is counterproductive, in my mind. I am much more likely to target those who do something foolish. Call it a carrot and stick approach <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Capellan, post: 545713, member: 6294"] [B]Do players who use unexpected and effective tactics to defeat enemies drive a DM nuts?[/b] Not as much as players who use unexpected and [i]stupid[/i] tactics :) [b]For some reason, sometimes it seems like my DM goes out of his way to hammer me just because of the way I play the game. Often times, I am able to come up with a way to crush the enemy by minimizing their threat, and this seems to drive my DM crazy at times.[/b] Sounds like your DM is still in 'confrontational' mode with his players. :rolleyes: [b]Do other DM's often feel the same way about a player who uses all the powers at their command and the environment to come up with effective tactics to defeat the enemy?[/b] No - I [i]like[/i] players who come up with interesting and effective ideas. It makes for a good game. Note, however, that if a specific PC is obviously the leader type in combat, and my NPCs are able to [i]see[/i] this (eg because s/he issues a lot of instructions and suggestions on the battlefield), then I think it is fair for them to target him/her. After all, killing the officers first is a tried and true combat tactic. If all the planning was done before hand, however, then my NPCs tend to react to the most obvious threat - which is not always the biggest one out there. [b]Do many DM's have a particular player that seems to always do something unexpected that really sways battles so that it turns in favor the PC's or turns an epic battle into a cakewalk?[/b] Not so much that, though I do have certain players who can come up with effective tactics and use them well. Their main problem is usually communicating those to the other PCs (and/or stopping other people from doing the aforementioned foolish things). [b]If so, do you ever inadvertently target the player with attacks not because the player has done something in the current battle, but because you know what that player will do?[/b] I try not to. Hopefully, on the whole, I succeed. At the very least, my players seem to have fun. [b]I am just wondering if other DM's get annoyed with players who seem to have a knack for D&D tactics. And if so, do you consciously or subconciously target those players to try to prevent them from getting the upper hand?[/b] If it is subconscious, I don't think anyone is going to be able to tell you they are doing it :) For myself, I try as much as possible to reward and encourage good play. Targetting players who play well is counterproductive, in my mind. I am much more likely to target those who do something foolish. Call it a carrot and stick approach :D [/QUOTE]
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