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Are Potions Labelled in Your Game?
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<blockquote data-quote="Arkhandus" data-source="post: 2381214" data-attributes="member: 13966"><p>Occasionally my players will find a potion that is labelled, but never with the name listed in the rulebook, rather a descriptive name that someone might actually name it by; nobody's <em>really</em> going to call a potion/spell "Cure Light Wounds" or "Alter Self," for instance, that'd just be stupid. As normal the potions can be identified with Alchemy or Spellcraft checks. Generally, though, as a rule I have a particular sort of potion from a particular caster (or any casters that trained together or taught eachother, such as the mages of a particular acedemy, or a master and his apprentice and his apprentice after him and so on and so forth) appear, smell, and taste similar. So for instance, a particular druid's Cure Light Wound potions might all look faint amber in color, flat (not bubbly or murky or anything), smell faintly of tree sap, look and feel a bit thick and sticky, and taste faintly like maple syrup. But another druid might use a different formula, so their CLW potions may be bubbly, dark green, smell strongly like mildew, look and feel very watery, and taste blandly like mushrooms. Generally I figure there may be a handful of different formulas for each sort of potion; more than one type of herb, for instance, is going to have healing properties, and besides herbs there'll be certain monster humors and enriched spring waters that may have healing properties too. For some spells, like those that only appear on one or two class' spell lists, and for really high-level spells, there may only be 1-3 different formulas for potions of such spells.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 2381214, member: 13966"] Occasionally my players will find a potion that is labelled, but never with the name listed in the rulebook, rather a descriptive name that someone might actually name it by; nobody's [I]really[/I] going to call a potion/spell "Cure Light Wounds" or "Alter Self," for instance, that'd just be stupid. As normal the potions can be identified with Alchemy or Spellcraft checks. Generally, though, as a rule I have a particular sort of potion from a particular caster (or any casters that trained together or taught eachother, such as the mages of a particular acedemy, or a master and his apprentice and his apprentice after him and so on and so forth) appear, smell, and taste similar. So for instance, a particular druid's Cure Light Wound potions might all look faint amber in color, flat (not bubbly or murky or anything), smell faintly of tree sap, look and feel a bit thick and sticky, and taste faintly like maple syrup. But another druid might use a different formula, so their CLW potions may be bubbly, dark green, smell strongly like mildew, look and feel very watery, and taste blandly like mushrooms. Generally I figure there may be a handful of different formulas for each sort of potion; more than one type of herb, for instance, is going to have healing properties, and besides herbs there'll be certain monster humors and enriched spring waters that may have healing properties too. For some spells, like those that only appear on one or two class' spell lists, and for really high-level spells, there may only be 1-3 different formulas for potions of such spells. [/QUOTE]
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