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Are Potions Labelled in Your Game?
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<blockquote data-quote="der_kluge" data-source="post: 2381811" data-attributes="member: 945"><p>IMC (As yet completed, still an idea in my head), potions come solely from alchemists, not wizards. Though, a wizard could devote his time to become an alchemist if he truly wanted to. To become an alchemist, one has to spend as much time studying alchemy as one would have to study wizardry, so it's like a double major in music and electrical engineering. They are not related fields at all.</p><p></p><p>And the alchemists specialize in specific potions, and closely guard their recipes and hand them down through family names. As such, certain alchemists can supply certain potions, but not all potions. A few recipes are well known, or variants exist, like chili recipes. There's a number of ways to make a delicious chili, for example. So, a lot of alchemists can create basic healing potions and maybe a few others.</p><p></p><p>But these potions are heavily marketed with great fanfare and sold by the bottle for a hefty price (to the average person, at least). Great exhibitions are formed around these marketing promotions and these individuals with their enterouges tour the countryside in a spectacle of marketing and showmanship displaying their wares and they value they bring. These individuals are so successful that locals have said that they could even successfull sale "snake oil" and thus they are called snake oil salesmen. </p><p></p><p>And indeed all the potions are labeled, with glorious names like "Adelaide Cartwright's Miraculous Nostrum" or "A. H. Parikh's Holistic Elixir".</p><p></p><p></p><p>As a side note, the Artificer's Handbook has a potion flavor and consistency chart, so you could go through and assign all the consistencies and flavors to all the potions in the world if you wanted to. Over time, the PCs could develop a sense of identification based on that combination, assuming all potions of invisibility are created the same, that is.</p></blockquote><p></p>
[QUOTE="der_kluge, post: 2381811, member: 945"] IMC (As yet completed, still an idea in my head), potions come solely from alchemists, not wizards. Though, a wizard could devote his time to become an alchemist if he truly wanted to. To become an alchemist, one has to spend as much time studying alchemy as one would have to study wizardry, so it's like a double major in music and electrical engineering. They are not related fields at all. And the alchemists specialize in specific potions, and closely guard their recipes and hand them down through family names. As such, certain alchemists can supply certain potions, but not all potions. A few recipes are well known, or variants exist, like chili recipes. There's a number of ways to make a delicious chili, for example. So, a lot of alchemists can create basic healing potions and maybe a few others. But these potions are heavily marketed with great fanfare and sold by the bottle for a hefty price (to the average person, at least). Great exhibitions are formed around these marketing promotions and these individuals with their enterouges tour the countryside in a spectacle of marketing and showmanship displaying their wares and they value they bring. These individuals are so successful that locals have said that they could even successfull sale "snake oil" and thus they are called snake oil salesmen. And indeed all the potions are labeled, with glorious names like "Adelaide Cartwright's Miraculous Nostrum" or "A. H. Parikh's Holistic Elixir". As a side note, the Artificer's Handbook has a potion flavor and consistency chart, so you could go through and assign all the consistencies and flavors to all the potions in the world if you wanted to. Over time, the PCs could develop a sense of identification based on that combination, assuming all potions of invisibility are created the same, that is. [/QUOTE]
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