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Are powergamers a problem and do you allow them to play in your games?
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<blockquote data-quote="pming" data-source="post: 7324534" data-attributes="member: 45197"><p>Hiya!</p><p></p><p>I don't play with powergamers either. No point. I, as DM, can/will "always win". When I do, the powergamer inevitably gets more and more frustrated and outright angry. Usually they just stop coming to the game, but on at least two occasions I've had them outright stand up, throw papers on the floor, swear up a storm, and then loudly exit the room.</p><p></p><p>The easiest way to "get" a powergamer is to use his/her 'builds' against him/her. In 1e AD&D, the old "Mirror of Opposition" was always a fave of mine ever since I saw it in action in module L2, The Secret of Bone Hill. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Still brings a smile to my face when one particularly obnoxious powergamer saw his 'double' step out of the mirror, and then heard me say "roll for initiative". He lost. And his OP character died in the first round, before even getting a chance to do <em>anything.</em> It was glorious! (Powergamers hate it when they have to fight equal opponents, overall, even more so when the player knows that the monster/NPC is his PC's Achilles Heel).</p><p></p><p>Had one overpowered 5e character in the second to last campaign; iirc, a 7th level Goliath Barbarian with ridiculous Str, Dex and Con (like, 20, 18, 20 or some such nonsense; we roll random stats, btw)...but had a 6 Int. He never really had a challenge, physically, (go figure!) until 7th level. Where he encountered an Intellect Devourer. Again, round one and a failed save and lucky rolling from the ID and POOF! Dead as a door nail. The player was a bit upset...but he knew it was only a matter of time before his Achilles Heel got the PC killed. Player isn't exactly a powergamer anymore...but he used to be. Still has the desire on occasion though. I guess it's like being addicted to something.</p><p></p><p>Anyway, yes. I see "Powergaming" as <em>usually</em> an indicator of someone who doesn't really play/share well with others. Not <em>always</em>, but usually. As I said, the Goliath Barbarian player used to be a PG, but ever since playing in my game (he started with the group in about 2001), he's evened out almost completely. </p><p></p><p>My thoughts on it is simple: If you are primarily a powergamer, go start your own group. No point in playing in a game where you are not going to have 'fun' the way you want, and no point in upsetting/annoying the players in a game that doesn't do the powergame thing. Different strokes and all that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 7324534, member: 45197"] Hiya! I don't play with powergamers either. No point. I, as DM, can/will "always win". When I do, the powergamer inevitably gets more and more frustrated and outright angry. Usually they just stop coming to the game, but on at least two occasions I've had them outright stand up, throw papers on the floor, swear up a storm, and then loudly exit the room. The easiest way to "get" a powergamer is to use his/her 'builds' against him/her. In 1e AD&D, the old "Mirror of Opposition" was always a fave of mine ever since I saw it in action in module L2, The Secret of Bone Hill. :) Still brings a smile to my face when one particularly obnoxious powergamer saw his 'double' step out of the mirror, and then heard me say "roll for initiative". He lost. And his OP character died in the first round, before even getting a chance to do [I]anything.[/I] It was glorious! (Powergamers hate it when they have to fight equal opponents, overall, even more so when the player knows that the monster/NPC is his PC's Achilles Heel). Had one overpowered 5e character in the second to last campaign; iirc, a 7th level Goliath Barbarian with ridiculous Str, Dex and Con (like, 20, 18, 20 or some such nonsense; we roll random stats, btw)...but had a 6 Int. He never really had a challenge, physically, (go figure!) until 7th level. Where he encountered an Intellect Devourer. Again, round one and a failed save and lucky rolling from the ID and POOF! Dead as a door nail. The player was a bit upset...but he knew it was only a matter of time before his Achilles Heel got the PC killed. Player isn't exactly a powergamer anymore...but he used to be. Still has the desire on occasion though. I guess it's like being addicted to something. Anyway, yes. I see "Powergaming" as [I]usually[/I] an indicator of someone who doesn't really play/share well with others. Not [I]always[/I], but usually. As I said, the Goliath Barbarian player used to be a PG, but ever since playing in my game (he started with the group in about 2001), he's evened out almost completely. My thoughts on it is simple: If you are primarily a powergamer, go start your own group. No point in playing in a game where you are not going to have 'fun' the way you want, and no point in upsetting/annoying the players in a game that doesn't do the powergame thing. Different strokes and all that. :) ^_^ Paul L. Ming [/QUOTE]
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