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Are powergamers a problem and do you allow them to play in your games?
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<blockquote data-quote="Sadras" data-source="post: 7325512" data-attributes="member: 6688277"><p>How do you recognise a powergamer, what I'm getting at is at what point does the player cross the line from optimiser to powergamer?</p><p>Let us take the 5e campaign you were involved in - what did the character possess before the point of magic item distribution by the DM that was so table-breaking? Did he just have high stats? Were they rolled for? Was it a combination of Feats?</p><p>There might be another side to this, whereby the DM perhaps was not experienced enough and therefore provided cakewalk encounters.</p><p></p><p>It is very difficult to comment without actual data.</p><p></p><p>I do not have a problem with powergamers. I believed I did in 3.x but this was perhaps more my lack of system mastery which hurt my games more than anything else. That was on me as DM. We had also converted characters from 2e, so the characters did not begin from level 1 and were already level 9+ so my entrance into 3.x started in deep waters. Again this was on me as DM.</p><p></p><p>I find 5e much easier to run with little or no need to change things for powergamers, instead changes come due to personal worldbuilding preferences.</p></blockquote><p></p>
[QUOTE="Sadras, post: 7325512, member: 6688277"] How do you recognise a powergamer, what I'm getting at is at what point does the player cross the line from optimiser to powergamer? Let us take the 5e campaign you were involved in - what did the character possess before the point of magic item distribution by the DM that was so table-breaking? Did he just have high stats? Were they rolled for? Was it a combination of Feats? There might be another side to this, whereby the DM perhaps was not experienced enough and therefore provided cakewalk encounters. It is very difficult to comment without actual data. I do not have a problem with powergamers. I believed I did in 3.x but this was perhaps more my lack of system mastery which hurt my games more than anything else. That was on me as DM. We had also converted characters from 2e, so the characters did not begin from level 1 and were already level 9+ so my entrance into 3.x started in deep waters. Again this was on me as DM. I find 5e much easier to run with little or no need to change things for powergamers, instead changes come due to personal worldbuilding preferences. [/QUOTE]
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Are powergamers a problem and do you allow them to play in your games?
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