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Are quadratic spellcasters still a problem?
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<blockquote data-quote="Li Shenron" data-source="post: 6134933" data-attributes="member: 1465"><p>I agree thoroughly.</p><p></p><p></p><p></p><p>I don't know what to do with cantrips... It was safe when they were dailies in 3e, now I really don't know. My playtesting players loved them, but the issue is that of long-term: cantrips at will mean that all low-level wizards are basically going to easily shoot sparkles or similar stuff all the time. This IMO has quite strong implications on the "level of magic" in the setting already, making magic "tricks" a more common sight than before. Then at higher level, those cantrips may be useless, but to me the sight of a wizard or cleric shooting stars in battle feels more high level than low level. Overall, I'd be happier if cantrips at will came from feats rather than from class.</p><p></p><p></p><p></p><p>I think there is a separate mechanic for that, or it was announced. Right now "concentration" with that name, serves a different purpose.</p><p></p><p></p><p></p><p>Definitely, but they should not change so much that they become something else entirely. Better to move them up in level than losing them.</p><p></p><p></p><p></p><p>Absolutely, no problem with that! Fly, Haste, Polymorph, Teleport, Invisibility, Wish... they are all signature spells of D&D and they have to be there and they have to do what they are expected to do, but if they are a problem, then the exact level is not really a sacred cow.</p><p></p><p>Nice post, by the way.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6134933, member: 1465"] I agree thoroughly. I don't know what to do with cantrips... It was safe when they were dailies in 3e, now I really don't know. My playtesting players loved them, but the issue is that of long-term: cantrips at will mean that all low-level wizards are basically going to easily shoot sparkles or similar stuff all the time. This IMO has quite strong implications on the "level of magic" in the setting already, making magic "tricks" a more common sight than before. Then at higher level, those cantrips may be useless, but to me the sight of a wizard or cleric shooting stars in battle feels more high level than low level. Overall, I'd be happier if cantrips at will came from feats rather than from class. I think there is a separate mechanic for that, or it was announced. Right now "concentration" with that name, serves a different purpose. Definitely, but they should not change so much that they become something else entirely. Better to move them up in level than losing them. Absolutely, no problem with that! Fly, Haste, Polymorph, Teleport, Invisibility, Wish... they are all signature spells of D&D and they have to be there and they have to do what they are expected to do, but if they are a problem, then the exact level is not really a sacred cow. Nice post, by the way. [/QUOTE]
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