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Are quadratic spellcasters still a problem?
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<blockquote data-quote="Sadrik" data-source="post: 6135027" data-attributes="member: 14506"><p>At levels 1-4</p><p>Caster: 4.5 (+effect, +easier to hit/affect, no equipment/ammunition requirement, a minor whatever ability)</p><p>Archer: 4.5 (+stat, +magic and/or feat bonus, +this is their main schtick)</p><p></p><p>At levels 5-9</p><p>Caster: 9 (+effect, +easier to hit/affect, no equipment/ammunition requirement, a minor whatever ability)</p><p>Archer: 9 (+stat, +magic and/or feat bonus, +this is their main schtick)</p><p></p><p>At levels 10-14</p><p>Caster: 13.5 (+effect, +easier to hit/affect, no equipment/ammunition requirement, a minor whatever ability)</p><p>Archer: 13.5 (+stat, +magic and/or feat bonus, +this is their main schtick)</p><p></p><p>At levels 15-19</p><p>Caster: 18 (+effect, +easier to hit/affect, no equipment/ammunition requirement, a minor whatever ability)</p><p>Archer: 18 (+stat, +magic and/or feat bonus, +this is their main schtick)</p><p></p><p>At levels 20</p><p>Caster: 22.5 (+effect, +easier to hit/affect, no equipment/ammunition requirement, a minor whatever ability)</p><p>Archer: 22.5 (+stat, +magic and/or feat bonus, +this is their main schtick)</p><p></p><p></p><p>Tastes and preferences, why force them to spam casting? Both questions are not possible to answer definitively other than to look at what the actual game rule differences are, like above.</p><p></p><p></p><p>I would cheerfully like to see them mitigated, again tastes and preferences. In a situation like this, I would say we need a module, so that we can both be happy.</p></blockquote><p></p>
[QUOTE="Sadrik, post: 6135027, member: 14506"] At levels 1-4 Caster: 4.5 (+effect, +easier to hit/affect, no equipment/ammunition requirement, a minor whatever ability) Archer: 4.5 (+stat, +magic and/or feat bonus, +this is their main schtick) At levels 5-9 Caster: 9 (+effect, +easier to hit/affect, no equipment/ammunition requirement, a minor whatever ability) Archer: 9 (+stat, +magic and/or feat bonus, +this is their main schtick) At levels 10-14 Caster: 13.5 (+effect, +easier to hit/affect, no equipment/ammunition requirement, a minor whatever ability) Archer: 13.5 (+stat, +magic and/or feat bonus, +this is their main schtick) At levels 15-19 Caster: 18 (+effect, +easier to hit/affect, no equipment/ammunition requirement, a minor whatever ability) Archer: 18 (+stat, +magic and/or feat bonus, +this is their main schtick) At levels 20 Caster: 22.5 (+effect, +easier to hit/affect, no equipment/ammunition requirement, a minor whatever ability) Archer: 22.5 (+stat, +magic and/or feat bonus, +this is their main schtick) Tastes and preferences, why force them to spam casting? Both questions are not possible to answer definitively other than to look at what the actual game rule differences are, like above. I would cheerfully like to see them mitigated, again tastes and preferences. In a situation like this, I would say we need a module, so that we can both be happy. [/QUOTE]
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