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Are quadratic spellcasters still a problem?
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<blockquote data-quote="keterys" data-source="post: 6136656" data-attributes="member: 43019"><p>The current model is roughly - if you're using a reasonable spell slot (one you can probably use every encounter) you can do triple the effectiveness of the fighter. If you aren't, you can do half the effectiveness of the fighter.</p><p></p><p>So, that is certainly one way to encourage the wizard to ensure they have a spell slot for every round that matters, ever, and to just ensure the party rests when appropriate. Which is too effective.</p><p></p><p>Which is why I contend that you're better off bringing up their low end and dropping down their high end. To be fair, this is more of a problem at low level than high level: 3d8 at 1st level is enough to drop most foes _who make a successful save_ while 5d6 with a 3rd level spell is not much higher than that. Even 2d8 vs. 2d8 + 6 is slightly less grating than the low level "Wait, so I should just throw something instead?"</p></blockquote><p></p>
[QUOTE="keterys, post: 6136656, member: 43019"] The current model is roughly - if you're using a reasonable spell slot (one you can probably use every encounter) you can do triple the effectiveness of the fighter. If you aren't, you can do half the effectiveness of the fighter. So, that is certainly one way to encourage the wizard to ensure they have a spell slot for every round that matters, ever, and to just ensure the party rests when appropriate. Which is too effective. Which is why I contend that you're better off bringing up their low end and dropping down their high end. To be fair, this is more of a problem at low level than high level: 3d8 at 1st level is enough to drop most foes _who make a successful save_ while 5d6 with a 3rd level spell is not much higher than that. Even 2d8 vs. 2d8 + 6 is slightly less grating than the low level "Wait, so I should just throw something instead?" [/QUOTE]
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Are quadratic spellcasters still a problem?
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