Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Are Racial Classes a bad idea?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chacal" data-source="post: 851362" data-attributes="member: 1349"><p>I've played with the (overpowered) idea of giving "racial templates" to simulate the flavor part of the prefered class game mechanism.</p><p>basically, it would have been something like a bunch of abilities at some levels, for free (I told you it was overpowered)</p><p>For instance, to simulate the magic nature of elves, the would have, regardless of their class, access to some cantrips (like gnomes) at 5th level, then some 1st lvl spells at 10th lvl and so on.</p><p>I would have used subsets of the "racial spelllists" that were posted on these boards some times ago. </p><p></p><p>For dwarves, I would have given endurance at 5th level, a DR 1/lethal (is there a way to write a DR that only work against fatigue/subdual damage ? ), a free fighter feat working only with one dwarven weapon.</p><p></p><p>I would have enhanced some of the racial skill bonus over time. (more hide for halflings, some kno(arcana) for elves, dwarven crafts for dwarves ...)</p><p></p><p>Humans already have a racial bonus that grows with levels (the +1 skill point), I would give them access to a chosen non-exclusive cross class skill as a class skill at some level.</p><p></p><p>There might be a way to balance this if there is a downside associated with each power, acording to the racial stereotypes.</p><p></p><p>I like the template way better than a class because it doesn't detract from the classes that the PCs want, just add some flavor associated with the race without having to take levels in the preferred class or the racial class.</p><p></p><p>Just some random thoughts ...</p><p></p><p></p><p>Chacal</p></blockquote><p></p>
[QUOTE="Chacal, post: 851362, member: 1349"] I've played with the (overpowered) idea of giving "racial templates" to simulate the flavor part of the prefered class game mechanism. basically, it would have been something like a bunch of abilities at some levels, for free (I told you it was overpowered) For instance, to simulate the magic nature of elves, the would have, regardless of their class, access to some cantrips (like gnomes) at 5th level, then some 1st lvl spells at 10th lvl and so on. I would have used subsets of the "racial spelllists" that were posted on these boards some times ago. For dwarves, I would have given endurance at 5th level, a DR 1/lethal (is there a way to write a DR that only work against fatigue/subdual damage ? ), a free fighter feat working only with one dwarven weapon. I would have enhanced some of the racial skill bonus over time. (more hide for halflings, some kno(arcana) for elves, dwarven crafts for dwarves ...) Humans already have a racial bonus that grows with levels (the +1 skill point), I would give them access to a chosen non-exclusive cross class skill as a class skill at some level. There might be a way to balance this if there is a downside associated with each power, acording to the racial stereotypes. I like the template way better than a class because it doesn't detract from the classes that the PCs want, just add some flavor associated with the race without having to take levels in the preferred class or the racial class. Just some random thoughts ... Chacal [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Are Racial Classes a bad idea?
Top