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Are ranged attacks too good in 5e?
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<blockquote data-quote="Stalker0" data-source="post: 8598617" data-attributes="member: 5889"><p>In a white room scenario, if we were to look at all the times that ranged was offensively superior to melee (flying enemies, or enemies far enough out of range you couldn't hit them in melee) or times that ranged was defensively superior to melee (melee enemy can't attack me because stayed out of range) and compared it to the times melee was superior (I am in melee with an enemy and will have disadvantage for attacking)....</p><p></p><p>I feel pretty confident to say ranged would come out on top. Now combine that with the fact that dex is generally a superior stat for many things....yes I think objectively ranged is superior to melee.</p><p></p><p>However, in play, my players don't seem to care. I have never lacked for melee types in my games. Getting in close and kicking butt is just fun, and so the difference doesn't seem to be stark enough for people to abandon the archetype. Which is I'm guessing what WOTC discovered in their early playtesting, that people just didn't care that ranged was superior, they still liked playing playing melee types as well.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 8598617, member: 5889"] In a white room scenario, if we were to look at all the times that ranged was offensively superior to melee (flying enemies, or enemies far enough out of range you couldn't hit them in melee) or times that ranged was defensively superior to melee (melee enemy can't attack me because stayed out of range) and compared it to the times melee was superior (I am in melee with an enemy and will have disadvantage for attacking).... I feel pretty confident to say ranged would come out on top. Now combine that with the fact that dex is generally a superior stat for many things....yes I think objectively ranged is superior to melee. However, in play, my players don't seem to care. I have never lacked for melee types in my games. Getting in close and kicking butt is just fun, and so the difference doesn't seem to be stark enough for people to abandon the archetype. Which is I'm guessing what WOTC discovered in their early playtesting, that people just didn't care that ranged was superior, they still liked playing playing melee types as well. [/QUOTE]
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Are ranged attacks too good in 5e?
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