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General Tabletop Discussion
*Pathfinder & Starfinder
Are ranged rangers better than melee ones?
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<blockquote data-quote="Puggins" data-source="post: 4380154" data-attributes="member: 12386"><p>The Wis bonus was a mistake in my original post- you're right, this is definitely better in terms of wis, though it does sacrifice one additional fort defense- something that most archers would be willing to do.</p><p></p><p>Expanding upon this, let's look at the final bonuses for this build vs. my proposed TWF build.</p><p></p><p>Final bonuses, after demigod:</p><p></p><p>TWF: Str 26 (+8) - Dex 24 (+7) - Will 22 (+6)</p><p>ARC: Con 15 (+2) - Dex 30 (+10) - Will 26 (+8)</p><p></p><p>The across-the-board bonuses given by paragon/epic advances and demigod help TWF keep pace, though Archery concentrates on the ranger's prime attributes.</p><p></p><p> TWF is using bastard swords and has all relevant feats, archer has longbow and also has all relevant feats.</p><p></p><p>Defenses, assuming +6 hide armor, +6 amulet:</p><p>TWF: AC 39, Fort 39, Ref 39, Will 37</p><p>ARC: AC 41, Fort 33, Ref 41, Will 39</p><p></p><p>This is essentially a wash, IMO. Archery has edges in three of them, but it completely cedes one defense in order to help the other three.</p><p></p><p>Basic Attacks (which will hardly ever be used, yes) assuming +6 weapons. No Paragon paths added. </p><p>TWF: +32 (+15 base, +6 weapon, +8 Str, +3 prof), crit on 19+, 1d10 + 15 damage</p><p>ARC: +34 (+15 base, +6 weapon, +10 Dex, +3 prof), 1d10 + 16 damage</p><p></p><p>The difference here is pretty insignificant, in my opinion, but YMMV. Heavy blade has more feats that do spiffy stuff, and power attack is available.</p><p></p><p>Of course, TWF is much more feat-intensive, which will probably be a factor once a generous number of feats are available. It simply isn't an issue currently, though.</p></blockquote><p></p>
[QUOTE="Puggins, post: 4380154, member: 12386"] The Wis bonus was a mistake in my original post- you're right, this is definitely better in terms of wis, though it does sacrifice one additional fort defense- something that most archers would be willing to do. Expanding upon this, let's look at the final bonuses for this build vs. my proposed TWF build. Final bonuses, after demigod: TWF: Str 26 (+8) - Dex 24 (+7) - Will 22 (+6) ARC: Con 15 (+2) - Dex 30 (+10) - Will 26 (+8) The across-the-board bonuses given by paragon/epic advances and demigod help TWF keep pace, though Archery concentrates on the ranger's prime attributes. TWF is using bastard swords and has all relevant feats, archer has longbow and also has all relevant feats. Defenses, assuming +6 hide armor, +6 amulet: TWF: AC 39, Fort 39, Ref 39, Will 37 ARC: AC 41, Fort 33, Ref 41, Will 39 This is essentially a wash, IMO. Archery has edges in three of them, but it completely cedes one defense in order to help the other three. Basic Attacks (which will hardly ever be used, yes) assuming +6 weapons. No Paragon paths added. TWF: +32 (+15 base, +6 weapon, +8 Str, +3 prof), crit on 19+, 1d10 + 15 damage ARC: +34 (+15 base, +6 weapon, +10 Dex, +3 prof), 1d10 + 16 damage The difference here is pretty insignificant, in my opinion, but YMMV. Heavy blade has more feats that do spiffy stuff, and power attack is available. Of course, TWF is much more feat-intensive, which will probably be a factor once a generous number of feats are available. It simply isn't an issue currently, though. [/QUOTE]
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Are ranged rangers better than melee ones?
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