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Are Red Shirts given experience?
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<blockquote data-quote="Ridley's Cohort" data-source="post: 245555" data-attributes="member: 545"><p>The Seven Samurai? Wimps! Real Heroes would defend the entire town unassisted while the peasants cheered them on.</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Another reason to base xp on story accomplishments is it slices a lot of other stupidity out of the equation.</p><p></p><p>Need to find the Ogress' Hut in the Dark Forest? You can hope you have above average luck with your wilderness and direction finding skills, you can convince the old fur trapper to guide you there quickly, or you can stumble around for two days and get jumped by spiders and giant carnivorous flying squirrels along the way.</p><p></p><p>Which method should give you more xp? IMHO the Dark Forest is a story obstacle which should have a set xp reward. Not having the skills or foresight to navigate around the dangers should not give you bonus xp, just like falling into a pit trap does not give you more experience than successfully detecting and avoiding it.</p><p></p><p>Same story with defending the town. The goal is to defend the innocent townsfolk, not rack up kills. How many townsfolk and enemy are killed might be factors in the DM's estimation of your success, but 6 able-bodied farmers with spears shouldn't matter much either way.</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 245555, member: 545"] The Seven Samurai? Wimps! Real Heroes would defend the entire town unassisted while the peasants cheered them on. ;) Another reason to base xp on story accomplishments is it slices a lot of other stupidity out of the equation. Need to find the Ogress' Hut in the Dark Forest? You can hope you have above average luck with your wilderness and direction finding skills, you can convince the old fur trapper to guide you there quickly, or you can stumble around for two days and get jumped by spiders and giant carnivorous flying squirrels along the way. Which method should give you more xp? IMHO the Dark Forest is a story obstacle which should have a set xp reward. Not having the skills or foresight to navigate around the dangers should not give you bonus xp, just like falling into a pit trap does not give you more experience than successfully detecting and avoiding it. Same story with defending the town. The goal is to defend the innocent townsfolk, not rack up kills. How many townsfolk and enemy are killed might be factors in the DM's estimation of your success, but 6 able-bodied farmers with spears shouldn't matter much either way. [/QUOTE]
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