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Are Rituals Vaporware?
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<blockquote data-quote="Lizard" data-source="post: 4214967" data-attributes="member: 1054"><p>How so?</p><p></p><p>Rules for damage done to walls based on material and thickness are trivial.</p><p></p><p>Outside of that, if people REALLY want to get all technical, given the dimensions of the wall, it's easy to figure out the weight and volume, how much iron there is and how it can be used. Most games have rules for what happens when you drop something on someone. In the case of D&D, if a wizard materialized an iron wall on someone, I'd do the following:</p><p></p><p>Anyone in a 'border' square can make a Reflex save (DC 10+spell level+caster's astat mod) to leap out of the way. Anyone who fails or anyone "deeper" in the AOE takes 10d6 damage and, if they survive, are considered under the wall and suffocating unless the wall is removed.</p><p></p><p>Heh. I just checked the SRD, and here's the official rules:</p><p>Creatures with room to flee the falling wall may do so by making successful Reflex saves. Any Large or smaller creature that fails takes 10d6 points of damage.</p><p></p><p>So my improvised ruling was pretty close. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> In actual play, I'd check the SRD first.</p><p></p><p>As for any other use....it's X pounds of iron. It can be used any way iron can. Start making them blacksmith checks, boys!</p><p></p><p>I'm having trouble thinking of uses for an iron wall which can't be handled to typical game accuracy under the 3x rules. (By 'typical game acuracy', I mean 'as accurate as average game rules are' -- most rules are rough approximations and simplifications, from movement to encumbrance to combat.)</p></blockquote><p></p>
[QUOTE="Lizard, post: 4214967, member: 1054"] How so? Rules for damage done to walls based on material and thickness are trivial. Outside of that, if people REALLY want to get all technical, given the dimensions of the wall, it's easy to figure out the weight and volume, how much iron there is and how it can be used. Most games have rules for what happens when you drop something on someone. In the case of D&D, if a wizard materialized an iron wall on someone, I'd do the following: Anyone in a 'border' square can make a Reflex save (DC 10+spell level+caster's astat mod) to leap out of the way. Anyone who fails or anyone "deeper" in the AOE takes 10d6 damage and, if they survive, are considered under the wall and suffocating unless the wall is removed. Heh. I just checked the SRD, and here's the official rules: Creatures with room to flee the falling wall may do so by making successful Reflex saves. Any Large or smaller creature that fails takes 10d6 points of damage. So my improvised ruling was pretty close. :) In actual play, I'd check the SRD first. As for any other use....it's X pounds of iron. It can be used any way iron can. Start making them blacksmith checks, boys! I'm having trouble thinking of uses for an iron wall which can't be handled to typical game accuracy under the 3x rules. (By 'typical game acuracy', I mean 'as accurate as average game rules are' -- most rules are rough approximations and simplifications, from movement to encumbrance to combat.) [/QUOTE]
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