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Are Rogues Useless?
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<blockquote data-quote="JacktheRabbit" data-source="post: 163992" data-attributes="member: 525"><p>A useless rogue is a sign of a lazy DM.</p><p></p><p>A rogue can pick locks, a mage can cast knock.</p><p></p><p>A rogue can hide in shadow, a mage can cast invisbility.</p><p></p><p>A rogue can move silent, a mage can cast fly.</p><p></p><p>A rogue can climb walls, a mage can cast spider climb.</p><p></p><p></p><p></p><p>So why do we need a rogue when our friendly mage can do all of the same thing and we don't have to worry about a failed skill check?</p><p></p><p>Simple.</p><p></p><p>A mage can cast fly as many times per day as he doesnt want to throw fireballs.</p><p></p><p>A mage can cast spider climb as many times per day as he doesnt want to cast magic missle.</p><p></p><p>A mage CAN make a rogue uneeded in the party.</p><p></p><p>IF two different things happen.</p><p></p><p>1. The mage focuses his spell list on spells that mimic a rogue.</p><p></p><p>2. The DM is lazy and allows the party to rest for the day after just about every moderate or large encounter since the spellcasters will not have the depth spells required for him to actually last more than one or two encounters like he should.</p></blockquote><p></p>
[QUOTE="JacktheRabbit, post: 163992, member: 525"] A useless rogue is a sign of a lazy DM. A rogue can pick locks, a mage can cast knock. A rogue can hide in shadow, a mage can cast invisbility. A rogue can move silent, a mage can cast fly. A rogue can climb walls, a mage can cast spider climb. So why do we need a rogue when our friendly mage can do all of the same thing and we don't have to worry about a failed skill check? Simple. A mage can cast fly as many times per day as he doesnt want to throw fireballs. A mage can cast spider climb as many times per day as he doesnt want to cast magic missle. A mage CAN make a rogue uneeded in the party. IF two different things happen. 1. The mage focuses his spell list on spells that mimic a rogue. 2. The DM is lazy and allows the party to rest for the day after just about every moderate or large encounter since the spellcasters will not have the depth spells required for him to actually last more than one or two encounters like he should. [/QUOTE]
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