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Are Rogues Useless?
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<blockquote data-quote="Swack-Iron" data-source="post: 164076" data-attributes="member: 511"><p>As someone who's playing a 10th level rogue, organically grown in a party all the way up from first level, hopefully I can add a little insight. In fact, we have two rogues in that party, and they're invaluable.</p><p></p><p>We've never been in an anti-magic zone either, but I'm sure everyone would love the rogues if we were. How often to enemy spellcasters target your clerics and wizards with dispells and fireballs? All the time, I bet. After all, that's how you counter clerics and wizards. Rogues, on the other hand, are pretty much immune to dispells and fireballs.</p><p></p><p>The advantage of a rogue is that their abilities are *inherent*. Sure, they can be countered, but they can't be countered with the same things that counter a spellcaster. So if you want to have your own party spellcasters optimized for rogue-like activities (which are fewer dispells and fireballs they can throw at the enemy), go ahead. But with a rogue in your party, the enemy spellcaster now has a tougher choice.</p><p></p><p>Combat example: Evil cleric and his cohorts are attacked by the heroes. The heroic spellcasters start lobbing in combat spells, and the heroic fighters and rogues rush into melee. The evil cleric now has a choice. "Hmmmm. I could hold person those people rushing at me. Or I could flame strike those people incanting in the back row. If I hold person, those casters are going to blow me away or dispell what I'm doing. If I flame strike, those people rushing me are going to surround me -- and then that one in plate mail is going to hit me three times in a round with that greatsword and that wiry one is going to stick that rapier in my backside. Hrm, difficult choice."</p><p></p><p>Having a rogue in the party just gives you more options. Your party isn't completely reliant on magic, and is supplemented by the flexibility of the rogue's abilities. (Not to mention the bard -- I can't count the number of times my party's bacon has been saved by our bard!)</p></blockquote><p></p>
[QUOTE="Swack-Iron, post: 164076, member: 511"] As someone who's playing a 10th level rogue, organically grown in a party all the way up from first level, hopefully I can add a little insight. In fact, we have two rogues in that party, and they're invaluable. We've never been in an anti-magic zone either, but I'm sure everyone would love the rogues if we were. How often to enemy spellcasters target your clerics and wizards with dispells and fireballs? All the time, I bet. After all, that's how you counter clerics and wizards. Rogues, on the other hand, are pretty much immune to dispells and fireballs. The advantage of a rogue is that their abilities are *inherent*. Sure, they can be countered, but they can't be countered with the same things that counter a spellcaster. So if you want to have your own party spellcasters optimized for rogue-like activities (which are fewer dispells and fireballs they can throw at the enemy), go ahead. But with a rogue in your party, the enemy spellcaster now has a tougher choice. Combat example: Evil cleric and his cohorts are attacked by the heroes. The heroic spellcasters start lobbing in combat spells, and the heroic fighters and rogues rush into melee. The evil cleric now has a choice. "Hmmmm. I could hold person those people rushing at me. Or I could flame strike those people incanting in the back row. If I hold person, those casters are going to blow me away or dispell what I'm doing. If I flame strike, those people rushing me are going to surround me -- and then that one in plate mail is going to hit me three times in a round with that greatsword and that wiry one is going to stick that rapier in my backside. Hrm, difficult choice." Having a rogue in the party just gives you more options. Your party isn't completely reliant on magic, and is supplemented by the flexibility of the rogue's abilities. (Not to mention the bard -- I can't count the number of times my party's bacon has been saved by our bard!) [/QUOTE]
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