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Are Rogues Useless?
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<blockquote data-quote="Saphirahn" data-source="post: 164091" data-attributes="member: 476"><p><strong>Rogue/Wizards(Sorcerers)</strong></p><p></p><p>Also do not discount the raw nastyness that a Rogue/wizard or sorcerer could be.. or even then.. a Straight Rogue with alot of ranks in Use Magic Device. Rogues can be particularly devistating expecially when they employ magic..</p><p></p><p>Scroll or Wand of Invisibility in a Rogue's hand can be devistating as they can sneek up on the enemy and get a free sneek attack in practically.</p><p></p><p>Rogues with a bag of tricks or a means of summoning monsters. Monster Summoning 2 to summon 1d3 Monster Sum 1 creatures and the Rogue has 3 potential avenues to get flank bonuses and thus sneek attack damage. </p><p></p><p>I have a character idea for a Rogue/Deepwoodsniper... sure It'll take like a 7th level rogue to get the base attack bonus up but. imagine being able to snip from half a mile away on top of the weapon's damage. And being nearly impossible to strike back. Get nasty and make the arrow magically invisible so people cant even try to figure out where the arrows are comming from till the guy falls down dead!</p><p></p><p>the power of Rogues is often in their vesitility. Also at higher levels rogues start getting special abilities. Asside from Monks their the only ones that get Evasion unless someone makes a magic Ring of a Evasion. and those arnt cheep. </p><p></p><p>rogues succeed by playing things smarter.</p><p></p><p>and as they say. A knife between the shoulder blades is lible to cramp just about anyones day.</p></blockquote><p></p>
[QUOTE="Saphirahn, post: 164091, member: 476"] [b]Rogue/Wizards(Sorcerers)[/b] Also do not discount the raw nastyness that a Rogue/wizard or sorcerer could be.. or even then.. a Straight Rogue with alot of ranks in Use Magic Device. Rogues can be particularly devistating expecially when they employ magic.. Scroll or Wand of Invisibility in a Rogue's hand can be devistating as they can sneek up on the enemy and get a free sneek attack in practically. Rogues with a bag of tricks or a means of summoning monsters. Monster Summoning 2 to summon 1d3 Monster Sum 1 creatures and the Rogue has 3 potential avenues to get flank bonuses and thus sneek attack damage. I have a character idea for a Rogue/Deepwoodsniper... sure It'll take like a 7th level rogue to get the base attack bonus up but. imagine being able to snip from half a mile away on top of the weapon's damage. And being nearly impossible to strike back. Get nasty and make the arrow magically invisible so people cant even try to figure out where the arrows are comming from till the guy falls down dead! the power of Rogues is often in their vesitility. Also at higher levels rogues start getting special abilities. Asside from Monks their the only ones that get Evasion unless someone makes a magic Ring of a Evasion. and those arnt cheep. rogues succeed by playing things smarter. and as they say. A knife between the shoulder blades is lible to cramp just about anyones day. [/QUOTE]
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