Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Are Rogues Useless?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Teflon Billy" data-source="post: 164136" data-attributes="member: 264"><p><strong>Re: Re: Are Rogues Useless?</strong></p><p></p><p></p><p></p><p>I've fought them plenty.</p><p></p><p></p><p></p><p>Yup. But read my post above, I didn't say <em>fighters</em> were any better off than rogues. I said spellcasters.</p><p></p><p></p><p></p><p>Can this rogue Tumble into midair and see invisible? Cause to my mind, a wizard of equivalent level is flying and invisible.</p><p></p><p></p><p></p><p>Yep, that whole "Take a level of Ranger for the front load" plan tends to win alot of Kudos in my group<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Yup...notice about that I said that it all works fine if you have constant (4/day?) combat encounters. Dungeon crawls are dandy for a endless parade of targets. But I can't get enthused about P&P <strong>Diablo</strong>. I know this is a flaw in <em>my</em> personality, and not the game, but I <em>did</em> mention as much above.</p><p></p><p><strong><strong></strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Unless he can do all of this into midair and can see invisible, then I think he's sunk.</strong></strong></p><p><strong><strong></strong></strong></p><p> <strong><strong></strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>How would he do against a Stinking Cloud? Or web, or a few Magic Missiles cast from a wand that he can make in a day for the change in his pocket (should the spot roll be made)?</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>I won't even bother to point out that the Wizard I'm describing is flying and invis. Take it as a given from now on i guess.</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>I disagree. Not only are the PC's expected to find magic items, they can now <em>create</em> them (well, the spellcasters can). I don't think it's too far out of the realm of possibility to say that they might have a wand of fireballs or something similar.</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>I'll repeat what I said above: it all owrks fine in a dungeon crawl in any other situation that involves less than near-constant combat, the Spellcasters outshine every other class after about level 7.</strong></strong></p></blockquote><p></p>
[QUOTE="Teflon Billy, post: 164136, member: 264"] [b]Re: Re: Are Rogues Useless?[/b] I've fought them plenty. Yup. But read my post above, I didn't say [i]fighters[/i] were any better off than rogues. I said spellcasters. Can this rogue Tumble into midair and see invisible? Cause to my mind, a wizard of equivalent level is flying and invisible. [b][/b] Yep, that whole "Take a level of Ranger for the front load" plan tends to win alot of Kudos in my group:) Yup...notice about that I said that it all works fine if you have constant (4/day?) combat encounters. Dungeon crawls are dandy for a endless parade of targets. But I can't get enthused about P&P [b]Diablo[/b]. I know this is a flaw in [i]my[/i] personality, and not the game, but I [i]did[/i] mention as much above. [b][b] Unless he can do all of this into midair and can see invisible, then I think he's sunk. How would he do against a Stinking Cloud? Or web, or a few Magic Missiles cast from a wand that he can make in a day for the change in his pocket (should the spot roll be made)? I won't even bother to point out that the Wizard I'm describing is flying and invis. Take it as a given from now on i guess. I disagree. Not only are the PC's expected to find magic items, they can now [i]create[/i] them (well, the spellcasters can). I don't think it's too far out of the realm of possibility to say that they might have a wand of fireballs or something similar. I'll repeat what I said above: it all owrks fine in a dungeon crawl in any other situation that involves less than near-constant combat, the Spellcasters outshine every other class after about level 7.[/b][/b] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Are Rogues Useless?
Top