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Are Rogues Useless?
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<blockquote data-quote="Swack-Iron" data-source="post: 164174" data-attributes="member: 511"><p>Absolutely. We already have two wizards and a cleric in the party. Rogues just give us even more options.</p><p></p><p>Rogues have several built in, inherent strengths:</p><p></p><p>* Rogues have tons of skill points. They are among the best spotters, listeners, disarmers, etc. Fear the intelligent rogue. Can some of these skills be emulated with magic? Of course, but skills are inherent.</p><p></p><p>* Rogues are Dex/Reflex experts. They are fantastic with ranged weapons, finessed weapons, and reflex saves. And never discount Evasion and Improved Evasion. Are there other classes with these abilities, and can these abilities be simulated with magic? Of course, but this combination is unique to the rogue and is inherent.</p><p></p><p>* Rogues can sneak attack. No one else can, no matter what. It can't be simulated. Can it be countered? Of course it can. But *everything* can be countered. So when you are preparing your defenses, do you cast Blur first, or Resist Elements: Fire? Because if you cast Blur first my squad is going to fireball you, and if you cast Resist Elements my rogue is going to sneak attack you.</p><p></p><p>* Rogues, by dint of being rogues, have access to places and organizations that others don't. They are the best chance a party has of interacting with thieves guilds, the black market, and other shadowy groups.</p><p></p><p>* Rogues, with Use Magical Device, can use wands and such in a pinch. They're not inherently good casters, but it's a source of backup magic that fighters and monks can't do.</p><p></p><p>* Everything a rogue does can be enhanced with magic. It's one thing for a caster to cast spells on themselves to emulate a rogue. Far more effective, however, are spells cast on the party expert to enhace those abilities. Same goes for items: you can put a pair of elven boots on a cleric and get the cleric's Move Silently above 10, or you can put them on the rogue and get the rogue's Move Silently above 30.</p><p></p><p>Every class (with the exception of the bard, who is a jack-of-all-trades) is an expert at their chosen profession. Many classes can cover for the abilities of other classes with skills or spells, but you will never outshine an expert in their field.</p></blockquote><p></p>
[QUOTE="Swack-Iron, post: 164174, member: 511"] Absolutely. We already have two wizards and a cleric in the party. Rogues just give us even more options. Rogues have several built in, inherent strengths: * Rogues have tons of skill points. They are among the best spotters, listeners, disarmers, etc. Fear the intelligent rogue. Can some of these skills be emulated with magic? Of course, but skills are inherent. * Rogues are Dex/Reflex experts. They are fantastic with ranged weapons, finessed weapons, and reflex saves. And never discount Evasion and Improved Evasion. Are there other classes with these abilities, and can these abilities be simulated with magic? Of course, but this combination is unique to the rogue and is inherent. * Rogues can sneak attack. No one else can, no matter what. It can't be simulated. Can it be countered? Of course it can. But *everything* can be countered. So when you are preparing your defenses, do you cast Blur first, or Resist Elements: Fire? Because if you cast Blur first my squad is going to fireball you, and if you cast Resist Elements my rogue is going to sneak attack you. * Rogues, by dint of being rogues, have access to places and organizations that others don't. They are the best chance a party has of interacting with thieves guilds, the black market, and other shadowy groups. * Rogues, with Use Magical Device, can use wands and such in a pinch. They're not inherently good casters, but it's a source of backup magic that fighters and monks can't do. * Everything a rogue does can be enhanced with magic. It's one thing for a caster to cast spells on themselves to emulate a rogue. Far more effective, however, are spells cast on the party expert to enhace those abilities. Same goes for items: you can put a pair of elven boots on a cleric and get the cleric's Move Silently above 10, or you can put them on the rogue and get the rogue's Move Silently above 30. Every class (with the exception of the bard, who is a jack-of-all-trades) is an expert at their chosen profession. Many classes can cover for the abilities of other classes with skills or spells, but you will never outshine an expert in their field. [/QUOTE]
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