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General Tabletop Discussion
*Pathfinder & Starfinder
Are scry durations too short?
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<blockquote data-quote="Runestar" data-source="post: 4431860" data-attributes="member: 72317"><p>Same reason - you simply cannot know when exactly the crucial moment you are scrying them for will occur, so you will have to treat every second as though it may be that moment. For all you know, that crucial piece of information you seek just might be uttered by him during that fateful dinner you dismissed as irrelevant. </p><p></p><p>It is like taking a sniper test in the army. You know your target will appear briefly for a few seconds over the course of 3 days. But you do not know when exactly he will occur. So the best bet is to just stay awake at all times. You can short naps, but you run the risk of missing your target. You decide if you want to take that chance. Same with scrying.</p><p></p><p>Now, 4e's scrying mechanic is entirely contingent on the DM acting as though you had somehow amazingly managed to cast scry at just that right moment to get the exact information you need, and the players accepting it at face value. Maybe it works for you, but I just cannot accept it. I can cast scry as and when I want (even at 3AM in the morning) and still catch my target in whatever act I want him to be in? It may work once, but after 2 or 3 times, this sort of "coincidence" just ends up being far too outlandish for me to swallow.</p></blockquote><p></p>
[QUOTE="Runestar, post: 4431860, member: 72317"] Same reason - you simply cannot know when exactly the crucial moment you are scrying them for will occur, so you will have to treat every second as though it may be that moment. For all you know, that crucial piece of information you seek just might be uttered by him during that fateful dinner you dismissed as irrelevant. It is like taking a sniper test in the army. You know your target will appear briefly for a few seconds over the course of 3 days. But you do not know when exactly he will occur. So the best bet is to just stay awake at all times. You can short naps, but you run the risk of missing your target. You decide if you want to take that chance. Same with scrying. Now, 4e's scrying mechanic is entirely contingent on the DM acting as though you had somehow amazingly managed to cast scry at just that right moment to get the exact information you need, and the players accepting it at face value. Maybe it works for you, but I just cannot accept it. I can cast scry as and when I want (even at 3AM in the morning) and still catch my target in whatever act I want him to be in? It may work once, but after 2 or 3 times, this sort of "coincidence" just ends up being far too outlandish for me to swallow. [/QUOTE]
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Are scry durations too short?
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