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Are shifters too powerful?
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<blockquote data-quote="Wasteland Knight" data-source="post: 2269481" data-attributes="member: 1253"><p>Understandable. But let's put this in context...5 encounters per day is high, but what about 3? Ever had 3 encounters in the same day? I think that by the time a party has reached 8th level, they will have had quite a few days with 3+ encounters. A shifter who spends his at least two of his feats for 1st/3rd/6th level on shifter feats can still only shift 2 times per day. So no claws for the 3rd encounter. The shifter simply cannot do it. And having 3 or more encounters is a much more probable occurence than sundering/disarming. </p><p></p><p>Of course a DM could decide to have all their monsters attempt sunders/disarms all the time, that is certainly the DM's perogative. Most DM's are reasonable and rational people however, so I doubt this happens in most games. My point here is that a shifter who concentrates on natural attacks from shifting is at much more of a disadvantage than a fighter with a weapon that could be disarmed/sundered. I'm trying to talk generalities here, and situations could of course be very different from campaign to campaign. For example, certainly in a "gladitorial colosseum" type campaign things would be very different for the shifter...</p></blockquote><p></p>
[QUOTE="Wasteland Knight, post: 2269481, member: 1253"] Understandable. But let's put this in context...5 encounters per day is high, but what about 3? Ever had 3 encounters in the same day? I think that by the time a party has reached 8th level, they will have had quite a few days with 3+ encounters. A shifter who spends his at least two of his feats for 1st/3rd/6th level on shifter feats can still only shift 2 times per day. So no claws for the 3rd encounter. The shifter simply cannot do it. And having 3 or more encounters is a much more probable occurence than sundering/disarming. Of course a DM could decide to have all their monsters attempt sunders/disarms all the time, that is certainly the DM's perogative. Most DM's are reasonable and rational people however, so I doubt this happens in most games. My point here is that a shifter who concentrates on natural attacks from shifting is at much more of a disadvantage than a fighter with a weapon that could be disarmed/sundered. I'm trying to talk generalities here, and situations could of course be very different from campaign to campaign. For example, certainly in a "gladitorial colosseum" type campaign things would be very different for the shifter... [/QUOTE]
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Are shifters too powerful?
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