Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Are solo monsters weaker in 5e?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="dave2008" data-source="post: 7214276" data-attributes="member: 83242"><p>Yes, personally I think taking on something 5+ CR more than your party average should be deadly. So I try to increase damage so that creatures below that threshold are challenge, but not deadly. I would like to broaden that line between meh and uber deadly.</p><p></p><p></p><p></p><p>Agree, that is why my hardcore monsters add HP at higher CRs</p><p></p><p></p><p></p><p>I agree with this too. I typically give my legendary style monsters proficiency in 4-5 stats, but perhaps I should look at 1/2 proficiency. I agree about legendary resistance (maybe for true gods it is OK), that is why I've replaced it completely in my latest legendary designs.</p><p></p><p></p><p></p><p>I don't necessarily disagree with offense being 3rd, but I have already come up with workable solutions (IMO) for the first two. That is why I keep harping on the damage <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p></p><p>I don't completely agree with that statement, despite having a personal project to provide tougher monsters and generally agreeing with you assessment.</p><p></p><p>I still think the MM monsters are absolutely fine for a certain group of players. Like I said before, for the group I was DMing (we are on indefinite hold now) it worked just fine. I could challenge them with them as is. What kinda of group does this fit? I think to broad categories generally fall into this category:</p><p></p><p>1) Basic D&D: no feats, no multiclassing, few to no +weapons and armor</p><p>2) Non-optimizers / power gamers (like my group): they do not build there characters for best damage and do not generally strategize or use tactics of any short.</p><p></p><p>I know from experience that group 2 (even with feats and multiclassing, but low magic items) can be challenged with MM as is. The fights you challenge your group with would be TPKs for my group.</p></blockquote><p></p>
[QUOTE="dave2008, post: 7214276, member: 83242"] Yes, personally I think taking on something 5+ CR more than your party average should be deadly. So I try to increase damage so that creatures below that threshold are challenge, but not deadly. I would like to broaden that line between meh and uber deadly. Agree, that is why my hardcore monsters add HP at higher CRs I agree with this too. I typically give my legendary style monsters proficiency in 4-5 stats, but perhaps I should look at 1/2 proficiency. I agree about legendary resistance (maybe for true gods it is OK), that is why I've replaced it completely in my latest legendary designs. I don't necessarily disagree with offense being 3rd, but I have already come up with workable solutions (IMO) for the first two. That is why I keep harping on the damage ;) I don't completely agree with that statement, despite having a personal project to provide tougher monsters and generally agreeing with you assessment. I still think the MM monsters are absolutely fine for a certain group of players. Like I said before, for the group I was DMing (we are on indefinite hold now) it worked just fine. I could challenge them with them as is. What kinda of group does this fit? I think to broad categories generally fall into this category: 1) Basic D&D: no feats, no multiclassing, few to no +weapons and armor 2) Non-optimizers / power gamers (like my group): they do not build there characters for best damage and do not generally strategize or use tactics of any short. I know from experience that group 2 (even with feats and multiclassing, but low magic items) can be challenged with MM as is. The fights you challenge your group with would be TPKs for my group. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Are solo monsters weaker in 5e?
Top