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Are Solo PbP Games Uncommon?
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<blockquote data-quote="Velmont" data-source="post: 3052304" data-attributes="member: 13739"><p>Once you have created a character, even if it hasn't been approved, you can enter the tavern. You can roleplay as much as you want there. You can even join up an adventure, but can't gain XP until you have been approved. generally, it doesn't take much time to be approved. but nothing force you to jump on teh first adventure that show up, but at the same time, you don,t get any XP in the Tavern thread, and three adventure can show up in the same week and then you have to wait a whole month to see the next one. </p><p></p><p>The big advantage of a Living world is, if the game die, you chaarcter return to the Tavern and can continue to live. Another advanatge I have seen, it is more you raise in level, more you will be with higher level characters, and generally, player with high level characters are realable player. One of my character is playing is now on the 4th adevnture of a sequal, teh group have sligthly change in time, but we always have been minimum six, they are all nice roleplayer, and only one have quit in the middle of the sequal because of personnal matter, none have dissapear in teh mist without giving news.</p><p></p><p>Living ENWorld is pretty nice with that.</p></blockquote><p></p>
[QUOTE="Velmont, post: 3052304, member: 13739"] Once you have created a character, even if it hasn't been approved, you can enter the tavern. You can roleplay as much as you want there. You can even join up an adventure, but can't gain XP until you have been approved. generally, it doesn't take much time to be approved. but nothing force you to jump on teh first adventure that show up, but at the same time, you don,t get any XP in the Tavern thread, and three adventure can show up in the same week and then you have to wait a whole month to see the next one. The big advantage of a Living world is, if the game die, you chaarcter return to the Tavern and can continue to live. Another advanatge I have seen, it is more you raise in level, more you will be with higher level characters, and generally, player with high level characters are realable player. One of my character is playing is now on the 4th adevnture of a sequal, teh group have sligthly change in time, but we always have been minimum six, they are all nice roleplayer, and only one have quit in the middle of the sequal because of personnal matter, none have dissapear in teh mist without giving news. Living ENWorld is pretty nice with that. [/QUOTE]
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