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Are some of the basic elements of medieval combat too weak in D&D?
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<blockquote data-quote="Truth Seeker" data-source="post: 4505273" data-attributes="member: 11804"><p>There is no disagreement here on that analysis...but for those who are older (player wise), sometimes it is craved to have a more 'realistic' feel to the setting as time (playing wise) passes.</p><p> </p><p>(We players like to be mentally challenged) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p>But there will be no attempt to cater to such a feeling, cause it will be deem not marketable enough (in a high demand ratio), to produce.</p><p> </p><p>Hence, that why the search to seek out the true representation of those 'proper' use of materials (shields, swords, etc), in their eras, has stoked the curiousity of those to seek it.</p><p> </p><p>D&D in it's current format, will not rise to that point, it hasn't since 1st Ed. and it never will. From a marketing standpoint, if they did cater to the realstic side of those eras, they would have a very restricted age catergory of buyers.</p><p> </p><p>And Hasbro, does not want that.</p></blockquote><p></p>
[QUOTE="Truth Seeker, post: 4505273, member: 11804"] There is no disagreement here on that analysis...but for those who are older (player wise), sometimes it is craved to have a more 'realistic' feel to the setting as time (playing wise) passes. (We players like to be mentally challenged) :) But there will be no attempt to cater to such a feeling, cause it will be deem not marketable enough (in a high demand ratio), to produce. Hence, that why the search to seek out the true representation of those 'proper' use of materials (shields, swords, etc), in their eras, has stoked the curiousity of those to seek it. D&D in it's current format, will not rise to that point, it hasn't since 1st Ed. and it never will. From a marketing standpoint, if they did cater to the realstic side of those eras, they would have a very restricted age catergory of buyers. And Hasbro, does not want that. [/QUOTE]
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Are some of the basic elements of medieval combat too weak in D&D?
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