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Are Sorcerers really that bad?
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<blockquote data-quote="swrushing" data-source="post: 2659557" data-attributes="member: 14140"><p></p></blockquote><p></p><p></p><p>I concur. So did the gnomish sorcerer in my game.</p><p></p><p>he tended to stick with first level wands mostly. cheap and quick to make. of course, iirc RoEnF had a save back then. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></p><p></p><p>Well, lets be fair, if the sor is casting these, he's getting more drain and better penetration since its not 1st level, and he is probably not as limited on range.</p><p></p><p>indeed i often envisioned the gnomish sorcerer as looking quite porcupinish.</p><p></p><p>and again the sor works better when one knows the rules.</p><p></p><p>a sor would NOT have to know the spell, just have a scroll or lacking that have a friend who could cast it, or someone who could be paid to.</p><p></p><p>the sor in my game juts counted the 25 gp for the scroll purchase as part of the cost, so his wand of RoEnf would cost him 400 gp instead of 375 gp.</p><p></p><p>now, sure, those 25 gp would add up after a time but frankly, by 6th level or so, is 25 gp really a "critical deal"?</p><p></p><p>again, having seen a sorcerer in play for years who made great hay from his wands feat, i really don't see this as a major difference, the whole wands thing.</p><p></p><p>SRD under magic item creation:</p><p>"These prerequisites must be met for the item to be created. Most of the time, they take the form of spells that must be known by the item’s creator <strong>(although access through another magic item or spellcaster is allowed)."</strong></p><p>[/QUOTE]</p>
[QUOTE="swrushing, post: 2659557, member: 14140"] [/QUOTE] I concur. So did the gnomish sorcerer in my game. he tended to stick with first level wands mostly. cheap and quick to make. of course, iirc RoEnF had a save back then. :-) Well, lets be fair, if the sor is casting these, he's getting more drain and better penetration since its not 1st level, and he is probably not as limited on range. indeed i often envisioned the gnomish sorcerer as looking quite porcupinish. and again the sor works better when one knows the rules. a sor would NOT have to know the spell, just have a scroll or lacking that have a friend who could cast it, or someone who could be paid to. the sor in my game juts counted the 25 gp for the scroll purchase as part of the cost, so his wand of RoEnf would cost him 400 gp instead of 375 gp. now, sure, those 25 gp would add up after a time but frankly, by 6th level or so, is 25 gp really a "critical deal"? again, having seen a sorcerer in play for years who made great hay from his wands feat, i really don't see this as a major difference, the whole wands thing. SRD under magic item creation: "These prerequisites must be met for the item to be created. Most of the time, they take the form of spells that must be known by the item’s creator [b](although access through another magic item or spellcaster is allowed)."[/b] [/QUOTE]
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