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Are Sorcerers really that bad?
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<blockquote data-quote="ARandomGod" data-source="post: 2669277" data-attributes="member: 17296"><p>This has gotten a lot of commentary, so I'm going to chip too. First I'll comment before reading anyone else's:</p><p></p><p>"Are sorcerers really that bad?"</p><p></p><p>Yes. Yes they are.</p><p></p><p>"Are they really that much weaker than wizards?"</p><p></p><p>No, not at all! They're simply different. But weaker? Quite the contrary. Within their limited scope they're clearly much much more powerful than wizards.</p><p></p><p>Ok. A short and simple answer, because I haven't read anyone elses comments yet. Now for The Reading!</p><p></p><p></p><p></p><p>They are pretty awesome for a GM. In fact, I'll go on to say that they're nearly the ideal NPC caster. For a one use NPC there can be nothing better, because the GM gets to assign them the perfect spells for his reasons. For a multi-use NPC they're still really good because you don't have nearly the bookkeeping.</p><p></p><p>A lot of people have meantioned that they've housr-ruled improved sorcs. I should note here that I have too. I definitely use slightly better sorcs in my campaigns when I'm the GM.</p><p></p><p></p><p></p><p>Ahh! Awesome book. My altered sorcs also use this as a base flavor. Well, I tie in other stories too, and use the term "Spell Matrix". In fact, in my storylines sorcs were/are the first casters. They use their force of personality and long, complicated setting rituals to set their spell matrix (spells known), which they can then fire off without losing the matrix using their "spells per day". Wizards came along first as a very bright student who never managed to lay a spell matrix, but managed to go through the motions so well one day he lay down an inferior spell matrix that collaped the first time he used it (memorized a spell). The good part was that he was intelligent enough to lay this down relatively fast, as compared to the long complicated process sorcs use. Ahem. AND other mechanics, that's just my base story. </p><p></p><p></p><p></p><p>Awesome point. I'm going to give you my personal reasoning here... Someone had the idea for the Sorc (I personally had made a custom class very similiar pre-3.x). They brought out the idea, and it was slashed, cut down, nerfed incredibly... basically there was a knee-jerk reaction against it. And so the final product that was released was an extremely crippled version of the original. Is it too weak? Many I've rarely seen anyone who doesn't think so. Is it a good flavor? YES! </p><p></p><p>Can it be chosen as written over the wizard? Certainly. Of course, I personally rarely even see anyone play one with the power boosts. Which I think is a shame, it's an awesome theme for a character. But the loss of versitility... People who generlly like spellcasters often are looking for that versitility. Those who just want the stamina and the limited, brainless smash pick fighters. Generally. </p><p></p><p></p><p></p><p>They're not only the best class for metamagic feats, they're the ONLY class for metamagic feats! Any preparatory caster who takes a MM feat either has a GM that I find too restrictive (to put it politely), or is lazy/unimaginative. I mean, for Magic's sake, don't take "empower spell", research a new fireball spell! You're a Wizard, man, start acting like one!!</p></blockquote><p></p>
[QUOTE="ARandomGod, post: 2669277, member: 17296"] This has gotten a lot of commentary, so I'm going to chip too. First I'll comment before reading anyone else's: "Are sorcerers really that bad?" Yes. Yes they are. "Are they really that much weaker than wizards?" No, not at all! They're simply different. But weaker? Quite the contrary. Within their limited scope they're clearly much much more powerful than wizards. Ok. A short and simple answer, because I haven't read anyone elses comments yet. Now for The Reading! They are pretty awesome for a GM. In fact, I'll go on to say that they're nearly the ideal NPC caster. For a one use NPC there can be nothing better, because the GM gets to assign them the perfect spells for his reasons. For a multi-use NPC they're still really good because you don't have nearly the bookkeeping. A lot of people have meantioned that they've housr-ruled improved sorcs. I should note here that I have too. I definitely use slightly better sorcs in my campaigns when I'm the GM. Ahh! Awesome book. My altered sorcs also use this as a base flavor. Well, I tie in other stories too, and use the term "Spell Matrix". In fact, in my storylines sorcs were/are the first casters. They use their force of personality and long, complicated setting rituals to set their spell matrix (spells known), which they can then fire off without losing the matrix using their "spells per day". Wizards came along first as a very bright student who never managed to lay a spell matrix, but managed to go through the motions so well one day he lay down an inferior spell matrix that collaped the first time he used it (memorized a spell). The good part was that he was intelligent enough to lay this down relatively fast, as compared to the long complicated process sorcs use. Ahem. AND other mechanics, that's just my base story. Awesome point. I'm going to give you my personal reasoning here... Someone had the idea for the Sorc (I personally had made a custom class very similiar pre-3.x). They brought out the idea, and it was slashed, cut down, nerfed incredibly... basically there was a knee-jerk reaction against it. And so the final product that was released was an extremely crippled version of the original. Is it too weak? Many I've rarely seen anyone who doesn't think so. Is it a good flavor? YES! Can it be chosen as written over the wizard? Certainly. Of course, I personally rarely even see anyone play one with the power boosts. Which I think is a shame, it's an awesome theme for a character. But the loss of versitility... People who generlly like spellcasters often are looking for that versitility. Those who just want the stamina and the limited, brainless smash pick fighters. Generally. They're not only the best class for metamagic feats, they're the ONLY class for metamagic feats! Any preparatory caster who takes a MM feat either has a GM that I find too restrictive (to put it politely), or is lazy/unimaginative. I mean, for Magic's sake, don't take "empower spell", research a new fireball spell! You're a Wizard, man, start acting like one!! [/QUOTE]
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